1,037 Commits over 3,347 Days - 0.01cph!
merge from chickencostume_burstcloth
Burst cloth settings tweak
Improved bone positions so head stays up during run animation
Hierarchy changes to prevent burst cloth NREs in debugcamera
Game ObjectLOD burst cloth controller
Chicken costume burst cloth setup
horse costume world model randomiser setup (currently not working, likely needs the proper lods)
Random parts setup (material variations)
Burst cloth rig on horse costume
Added snake to hunting trophy (large)
fix NRE crash on killing snake (ragdoll not setup properly yet)
Added eyelid skin weights to heads that didn't have any
Playground.player scene updates
Added poolable component to missed prefabs
Fixed duplicate StringID on added loadouts
relinked prefabs to skinnables
Cherry picking
116881 - Hoodie/Pants material changes
unpack all clothing prefabs for vertical slice :(
Added playermodelskin to male body lods
Fixed viewmodel arms not getting tinted
Reduced eye textures to 512
Removed prefab references from hair sets for now (disabling hair)
Updated player_temp_ragdoll with new player skeleton (fixes crash when killing scientists)
Eyelid skinning on more heads
Eyelid skinning on Male_G
Made eyelids children of eye bones
Don't change the eyelid position (they should be children of the eye bones and are set to 0,0,0 in the blink controller)
merge from Player_Seed_EyePositions
Fixed right eye being flipped upside down
all gestures anims use v4RustPlayerMask
Updated missing skinsets with eyepositions