userTaylor Reynoldscancel
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1,512 Commits over 3,896 Days - 0.02cph!

Yesterday
bull/calf/cow use old bias map
3 Days Ago
merge from Cow_pattern_testing
3 Days Ago
Sheep traits setup
3 Days Ago
added debug visualiser to fur shader
3 Days Ago
Set up procedural materials on cow/bull/calf Added temp pattern tester to LOD0 renderers
3 Days Ago
Hair smears in bitangent direction instead of tangent
3 Days Ago
merge from fur_shader_improvements
4 Days Ago
enable mipmapping on tiger textures
4 Days Ago
enable mipmapping on polarbear textures
4 Days Ago
visual pass on existing fur materials
4 Days Ago
Updated fur shader to use the standard shading model, fixes broken specular path, broken fresnel, simplifies fur parameters.
4 Days Ago
merge from livestock_animals
5 Days Ago
Added pattern tester script Some material updates
5 Days Ago
First pass procedural cow pattern shader
5 Days Ago
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5 Days Ago
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16 Days Ago
minor tweaks to wood glove model for skinviewer
16 Days Ago
Added posed wood gloves for store page
18 Days Ago
18 Days Ago
merge from livestockanimals
24 Days Ago
triangulated workshop source for wood armor gloves
24 Days Ago
merge from main
25 Days Ago
merge from texturecompression_pass_aug26
25 Days Ago
merge from hair_pass
25 Days Ago
ponytail textures resize
26 Days Ago
medium wavy resize/compressed
26 Days Ago
crew cut texture resizes
26 Days Ago
midlengthstraight texture resizes
26 Days Ago
long beard texture resizes
26 Days Ago
beardLOD correct size import settings
39 Days Ago
fixed incorrect transform for world model outline on hide_shirt and hide_skirt
39 Days Ago
merge from main
60 Days Ago
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2 Months Ago
Added abyss helmet meshes to SkipInFirstPersonLegs list
2 Months Ago
Set up wearable eye view adjustment_submesh for Abyss hazmat (partial fix)
2 Months Ago
merge from smallbackpack_workshop_setup (missing .meta)
2 Months Ago
Correct occupation-over values for all dweller jumpsuits (fixes naked underwater dwellers)
2 Months Ago
enabled censor on tank top (so skins don't reveal nudity)
2 Months Ago
more texture tweaks
2 Months Ago
minor wooden helmet mesh tweak
2 Months Ago
small wooden pants mesh tweak
2 Months Ago
merge from WoodArmour_skinnable/V2
2 Months Ago
texture size pass
2 Months Ago
wooden pants mesh update texture import settings world model rename
2 Months Ago
Wood Jacket/Pants/Helmet texture updates Wood Jacket model update/world model
2 Months Ago
merge from main
3 Months Ago
Deleted FrogBoots_Charm_Old, seems to no longer be used anywhere
3 Months Ago
Stripped bind subsurface profile components from all charms (inherited from basecharm) Deleted FrogBootRubber SSP
3 Months Ago
Hairbun/ponytail proper material assignment in import settings
3 Months Ago
Remade ponytail/bun wood helmet conditionals (with consistent vertex order) Re-applied skin to all ponytail/bun meshes to keep bone list consistent Woodhelmet LOD2 keeps default mesh (so ponytail/bun doesn't dissapear)