userTaylor Reynoldscancel
reporust_rebootcancel

1,263 Commits over 3,804 Days - 0.01cph!

16 Days Ago
Deleted FrogBoots_Charm_Old, seems to no longer be used anywhere
16 Days Ago
Stripped bind subsurface profile components from all charms (inherited from basecharm) Deleted FrogBootRubber SSP
17 Days Ago
Hairbun/ponytail proper material assignment in import settings
17 Days Ago
Remade ponytail/bun wood helmet conditionals (with consistent vertex order) Re-applied skin to all ponytail/bun meshes to keep bone list consistent Woodhelmet LOD2 keeps default mesh (so ponytail/bun doesn't dissapear)
18 Days Ago
bunny hat uses cap deformhair
18 Days Ago
merge from main
18 Days Ago
fixed clothing mannequin wearable (admin only)
22 Days Ago
added eye view adjustment submesh to arctic and nomad hazmats
22 Days Ago
added eye view adjustment submesh to makeshift hazmat
22 Days Ago
set renderers properly in male bun wearable
22 Days Ago
mesh tweaks to male and female pants
23 Days Ago
fixed missing buoyancy reference in playercorpsenew
23 Days Ago
hair set fixes
23 Days Ago
Ponytail/bun lod2 conditional setup Also fixed missing references for ponytail/bun LOD0/1 conditional meshes
23 Days Ago
crew/pixie lod2 conditional setup
23 Days Ago
Deleted 4k folders Updated materials that were referencing 4k textures Naming Fixes Unity 6 meta changes
23 Days Ago
merge from main
24 Days Ago
Midlength test setup
24 Days Ago
Tweaks to LOD textures for crew cut, ponytail and bun
24 Days Ago
Added metal/gloss map for pixie cut style as material block forces it to be too shiny without one Reduced lod textures from 512>256
25 Days Ago
merge from workshop_legacy_pose_client_fix
25 Days Ago
fix some warning spam in the iconrender scene in editor
25 Days Ago
Fixed use legacy bind pose being editor only
26 Days Ago
Updated prop renderer transforms for workshop gloves
26 Days Ago
Fixed egg suit's wrong orientation in paint mode
26 Days Ago
merge from additional_hairstyles
26 Days Ago
Tied back capmask fixes
26 Days Ago
Hair colour balance pass
26 Days Ago
merge from crew_cut_setup
26 Days Ago
merge from tied_back_hair_setup
29 Days Ago
morph cache add dye sets to hair sets
29 Days Ago
conditional hair setup (pointing to midlength meshes for now)
29 Days Ago
add to hair sets
29 Days Ago
Fixed missing skeletonskins
29 Days Ago
merge from crew_cut_setup (to avoid hair set conflicts)
29 Days Ago
shadow lods
29 Days Ago
rough dye set pass
29 Days Ago
Female conditional meshes
29 Days Ago
Conditional meshes
29 Days Ago
Ponytail cleanup
29 Days Ago
Initial setup
29 Days Ago
commit missed texture metas
29 Days Ago
Allowed mounting with ballistic helmet
29 Days Ago
merge from skin_brightness_variation
29 Days Ago
merge from playerrigupdate2
29 Days Ago
merge from wearable_legacy_icon_pose
29 Days Ago
vest.metal tweaks
29 Days Ago
Prop renderer pass on skinnable wearables
29 Days Ago
Use legacy bind pose switches between new and old pose instead of saving
30 Days Ago
Prop renderer legacy pose wip