userTaylor Reynoldscancel
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905 Commits over 3,257 Days - 0.01cph!

Yesterday
More player seed work
Yesterday
Updating and hooking up more player seeds
Yesterday
Female models use V4 rig Female body prefabs converted to prefab variants of the fbx Added female skin set back into the skin collection
2 Days Ago
Texture updates Adding another female head seed
2 Days Ago
Cleanup
15 Days Ago
Tpose for fingers in avatar
15 Days Ago
Correct meta rotations in the avatar (maybe)
15 Days Ago
Avatar fixes to prevent submerged animations
16 Days Ago
Updated rig to V4 with updated names
18 Days Ago
Eye spec changes
18 Days Ago
Added playground.player
18 Days Ago
merge from main
18 Days Ago
Merge from 4 spine bones
23 Days Ago
Mounted length set to 1.0
23 Days Ago
Mounted length set to 1.0
23 Days Ago
Quick burst cloth setup on flag
24 Days Ago
Setup with 4 spine bones (same as main)
25 Days Ago
Female skinset setup
25 Days Ago
player preview fixes
25 Days Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)
25 Days Ago
player_model prefab work
25 Days Ago
Initial setup
31 Days Ago
Added art to shield wearables so they're displayed correctly in player preview
33 Days Ago
Updated female model to V3 rig and updated skin sets
45 Days Ago
merge from horse_yoke_tests
45 Days Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
45 Days Ago
Adding updated siegeharness to testridable
47 Days Ago
Backpack model fixes for skinners
50 Days Ago
Fixed the siege harness in testridablehorse after the merge
51 Days Ago
Added blockout siege harness to testridablehorse
51 Days Ago
Burlap gloves viewmodel uses correct material
53 Days Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
59 Days Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
2 Months Ago
Example rock
2 Months Ago
Template rock
2 Months Ago
Male head B rig V3
2 Months Ago
Rig V3 setup
2 Months Ago
Restrcting player seeds to single model for now
3 Months Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
3 Months Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
3 Months Ago
Increased lower chain damping to 0.2
3 Months Ago
Cape LODs skinned to spine4 to reduce snapping
3 Months Ago
merge from Halloween_2024
3 Months Ago
Dracula Cape texture fixes for back area which is now visible
3 Months Ago
3 Months Ago
Added female version of shirt with updated rig
3 Months Ago
Added shirt model with updated rig
3 Months Ago
Moving rig and settings from proxy model to final model
3 Months Ago
More settings tweaks Proxy model skeleton hierarchy fixes