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260 Commits over 1,066 Days - 0.01cph!

Yesterday
added seagull head trophy to huntingtrophy small prefab. Added a head dispense to the seagull corpse prefab.
10 Days Ago
updated seagull flock with new LODs, added lod mesh to seagull flock prefab.
13 Days Ago
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16 Days Ago
Updated texture sizes for seagullflock textures
21 Days Ago
- added updated seagull model, textures and materials
21 Days Ago
added seagull flock mesh, textures and material. created a seagull flock prefab
36 Days Ago
Bull texture optimisations
36 Days Ago
Calf texture optimisations
36 Days Ago
Cow textures optimisation
37 Days Ago
Crab texture size optimisations
37 Days Ago
Frog texture optimisations
37 Days Ago
Jellyfish texture optimisations
37 Days Ago
Squirrel texture optimisations
37 Days Ago
Rabbit texture optimisations and material update
37 Days Ago
Seaturtle texture optimisations
37 Days Ago
Optimised sheep and lamb textures sizes
38 Days Ago
Updated sheep textures
38 Days Ago
renamed Sheep textures
38 Days Ago
Sheepwool settings adjusted to minimise LOD popping. and changed sheepfur lod shader type and settings to help minimise LOD popping
41 Days Ago
Updated Rabbit lods
41 Days Ago
Adjusted LOD distances for sheep
41 Days Ago
Fixed bull item name and description in prefab.
41 Days Ago
Removed livestock pattern tester from Cow prefab. Updated values on BullPattern and CowPattern to allow full bias map utlisation.
42 Days Ago
fixed lamb fleece not appearing at LOD0-1. added new LambWool asset. updated sheeptrait tester to allow fleece LOD testing. updated lamb prefab to use the lambwool.asset.
42 Days Ago
Updated textures sheep textures to have a glassy eye texture, and masks to allow tinting. Updated the sheep_white material.
42 Days Ago
Updated jellyfish shader to allow sway to run seperately to pulse - added new optimised jellyfish model - added new mesh to prefab - changed settings in jellyfish movement material
43 Days Ago
New updated fur shader with livestock pattern. just for testing
44 Days Ago
Cattle coat: proper on/off inbreeding for the pattern - Swapped the old Bias Strength slider for a real Inbred toggle, so it works the same way inbreeding does everywhere else (on/off, not a dial) - Not inbred keeps the bias map's painted white/dark grey zones, inbred drops to just the seam mask and lets the rest go to noise - Split the edge softness into two sliders (dark edge / white edge) so softening the white mask border doesn't also soften the dark edge and dim the whole body - Fixed a bug where switching Inbred on changed how busy the pattern looked overall, not just the zones it's meant to affect - Pattern tester and material inspector both updated to match, so this can be tweaked and previewed without a real animal - Fixed a few tests that broke from the renames
44 Days Ago
Updated huntingtrophy prefab to allow different sheep colourings to display correctly.
45 Days Ago
Hunting trophy sheep model updated
45 Days Ago
Added sheep trophy head to hunting trophy prefab. Fixed issue displaying male calf in female ragdoll.
48 Days Ago
added Bull and Cow trophy models. added new trophies to the huntingtrophylarge prefab
49 Days Ago
Optimised squirrel mesh and added LODs. updated squrrel textures and set up new material. moved old textures
50 Days Ago
Updated lamb fur textures
51 Days Ago
Updated frog material
51 Days Ago
updated lamb model with new lods. added and updated new lamb fur textures. added lamb fur lod material.
51 Days Ago
Added new frog textures and materials. applied them to the frog_rig.fbx
52 Days Ago
- updated cattle bias maps and reset their settings, applied new maps to cattle materials. - updated sheep model with better organised model - fixed some AO issues in sheep textures - added sheep fur normal and applied it to sheepfur materials - added LOD material for black sheep fur and updated sheep prefab
55 Days Ago
Updated calf prefabs with new mesh and materials. updated bull bias map
55 Days Ago
Updated Calf model to have a male version.
56 Days Ago
Updated second UV channel on calf,cow and bull
56 Days Ago
added new textures for the cow calf and bull. Bias maps and plain maps to drive the procuderal system. Added male calf proc mat. Updated other cattle materials.
57 Days Ago
Added textures for procuderal calf patterns, set up new material.
57 Days Ago
Merge from Livestock_animals
57 Days Ago
Updated cow, bull and calf with new uv set and LODs.
59 Days Ago
added textures, mesh and material for test of cow pattern material.
2 Months Ago
- updated Sheep LODs. added LODs for the Calf. assigned correct material to sheep lod in prefab.
2 Months Ago
added more calf texture and material variants and an extra cow variant.
2 Months Ago
Added calf texture variations. set up with material variants.
2 Months Ago
- fixed wood armour gloves viewmodel skinning issue.