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183 Commits over 183 Days - 0.04cph!

Allow to add non-forbidden headers to Http requests, we should replace this whole class soon
Yesterday
Replace tools addon usage of Utility.RunCommand
Yesterday
Delete Obsolete methods and variables related to Hitbox bones / groups Removed Sandbox.Hooks obsolete code Moved VoiceSpeaker, VoiceEntry, VoiceList to Sandbox.UI namespace, removed Style.Dirty usage Tools: Remove Utility.RunCommand, replace with ConsoleSystem.Run (to match Sandbox.Game)
Yesterday
Removed SteamVRImport as it was unused
Yesterday
Removed SteamVRImport as it was unused
Yesterday
Removed Sandbox.Hooks obsolete code Moved VoiceSpeaker, VoiceEntry, VoiceList to Sandbox.UI namespace, removed Style.Dirty usage Tools: Remove Utility.RunCommand, replace with ConsoleSystem.Run (to match Sandbox.Game)
Yesterday
Delete Obsolete methods and variables related to Hitbox bones / groups
6 Days Ago
Updated to .NET 7.0 and C#11 Please update Visual Studio if you're experiencing issues with it. Read more about what's new here: https://devblogs.microsoft.com/dotnet/announcing-dotnet-7/
6 Days Ago
Define Channel in DotnetInstaller script Add remaining missing binaries
6 Days Ago
Change UpdateDotnet channel
6 Days Ago
Testing .NET 7.0 + CSharp LanguageVersion 11 Use CSharp11 in our CodeGen tests
6 Days Ago
Use CSharp11 in our CodeGen tests
7 Days Ago
UI2: Hook up "not-allowed" cursor type
8 Days Ago
Testing .NET 7.0 + CSharp LanguageVersion 11
11 Days Ago
Give QMenu a minimum width
12 Days Ago
Generator: Replace ConCmd.Server|Admin attribute to include method signature (when needed), supports having two ConCmds with the same method name. Fixes sboxgame/issues/issues/2577
15 Days Ago
PackageSelector: Re-added #local to local packages
15 Days Ago
Documented BaseItemWidget Actions, added ItemDeselected, ItemsSelectedTo Remove AddonProperty, replaced usage with PackageSelectorProperty, added defaultSelection to PackageSelector, added placeholder UI to see current selection https://files.facepunch.com/devultj/1b2011b1/devenv_OUH7xVz5AK.mp4
15 Days Ago
Menu: Open video settings navlink by default
16 Days Ago
PackageSelector uses Package.FindAsync Api
16 Days Ago
Added multi-select support to Hammer's Entity Tool selector https://files.facepunch.com/devultj/1b1911b1/sbox_6eFNVff4fk.mp4 Removed GameSelectorDialog, renamed AddonSelectorDialog to PackageSelector Solves #621
16 Days Ago
Validate AddonSelectorDialog org thumb - we've got 3 panels doing the same thing here, I'll unify them in the next couple of days
16 Days Ago
Validate organization thumbnails for asset.party selectors
18 Days Ago
Launcher: when adding local game config, append game ident with #local, fixes not loading into the correct games
19 Days Ago
Launcher: first draft for selecting addons for game configurations https://files.facepunch.com/devultj/1b1611b1/sbox_pbcF7SRE4R.mp4
21 Days Ago
Add Client.IsFriend
21 Days Ago
Update Water and VoxelChunk to use tags
21 Days Ago
Refactor DamageInfo to use tags instead of flags - Obsolete DamageFlags, DamageInfo.Flags, DamageInfo.WithFlag, DamageInfo.Explosion - Add DamageInfo.FromExplosion, DamageInfo.WithTag, DamageInfo.HasTag - Replaced all obsolete flag usage with new tag usage
43 Days Ago
Always record voice when in VR - we'll probably want an option for this in the future
49 Days Ago
Hitbox Tags (#562) - Added Hitbox, Hitbox.HasTag, Hitbox.HasAllTags, Hitbox.HasAnyTags, Hitbox.GetName - Added TraceResult.Hitbox, DamageInfo.Hitbox - Obsoleted DamageInfo.HitboxIndex, DamageInfo.WithHitbox, ModelEntity.GetHitboxGroup You'll have to update your code to get hitboxes to work again (headshots, etc) - check the wiki page @ https://wiki.facepunch.com/sbox/Hitboxes
49 Days Ago
Restore TraceResult.HitboxIndex to be a field, still obsolete
49 Days Ago
Give Hitbox a parameterless constructor to appease C#
49 Days Ago
Add EngineGlue::GetStringTokenValue Check native db for string token value if we can't find it in managed
51 Days Ago
Update Citizen HitboxSet list to include more tags, clear out group_id Docs cleanup, make tagTokens a property
51 Days Ago
Rename HitboxData to Hitbox, Add Hitbox.HasAllTags, HasAnyTags Cleanup, docs
52 Days Ago
Remove nullable from AssetList icon, fixed an error I was getting on editor launch Re-enabled translucent screenspace effects
55 Days Ago
Refactor HitboxData to provide information as StringTokens until it's no longer feasible
55 Days Ago
Removed managedhandle include from rendermesh.h
55 Days Ago
Hitbox as a struct instead of a handle w/ interopgen
55 Days Ago
Experiment: Hitbox as a struct instead of a handle w/ interopgen
2 Months Ago
How'd I not see this? Deleted another use of hitbox groupid
2 Months Ago
Update TraceShapeAgainstHitboxes use in new TestHitboxesMultiple
2 Months Ago
Add tags property to CModelDocHitboxBase Setup tags via string tokens for hitboxes, interop Hitbox.. still learning about all this, so need to go back and clean all this up later. Send over the hitbox handle when performing traces Don't forget to pass the tags when compiling resources Add TraceResult.Hitbox Delete TraceResult.HitboxIndex, it'll be useless once I've deleted the hitbox groups. CSkeletonInstance::SBox_BoneToHitbox returns the hitbox itself, used for sweeps. Started killing off a bunch of now useless hitgroup code Remove CSkeletonInstance.GetHitboxGroup interop Kill hitbox index from DamageInfo, there's probably room for hitbox tag filtering in here. Also adjusted some docs for that class. Kill some more hitgroup code, updated citizen_hitboxset prefab Add DamageInfo.Hitbox, assign it in UsingTraceResult Re-add C# API as obsolete (DamageInfo.HitboxIndex, DamageInfo.WithHitbox, ModelEntity.GetHitboxGroup) Removed a couple more hitbox groupid references, set tags on HitboxSetList import Remove all HitboxComponent HitGroup priority code Don't need these functions
2 Months Ago
Don't need these functions
2 Months Ago
Remove all HitboxComponent HitGroup priority code
2 Months Ago
Removed a couple more hitbox groupid references, set tags on HitboxSetList import
2 Months Ago
Re-add C# API as obsolete (DamageInfo.HitboxIndex, DamageInfo.WithHitbox, ModelEntity.GetHitboxGroup)
2 Months Ago
Add DamageInfo.Hitbox, assign it in UsingTraceResult
2 Months Ago
Kill some more hitgroup code, updated citizen_hitboxset prefab
2 Months Ago
Kill hitbox index from DamageInfo, there's probably room for hitbox tag filtering in here. Also adjusted some docs for that class.