userTony Fergusoncancel
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933 Commits over 214 Days - 0.18cph!

43 Days Ago
Let's do viewer tag this way instead
43 Days Ago
Can't re-equip same weapon
43 Days Ago
Force-off to be sure
43 Days Ago
Don't apply viewer tag to players that aren't me
43 Days Ago
Don't render crosshair if HUD is disabled
43 Days Ago
Refinery: Add ambient light, place a few characters around in editor only mode Don't need flags on these
43 Days Ago
Greatly simplify how we render stuff based on being firstperson/thirdperson, should be very solid now
43 Days Ago
Fixed up weapon visibility in thirdperson
43 Days Ago
Update backgrounds for map scenes
43 Days Ago
Map Refactor, remove MapDefinition, use MapInformation as Scene metadata, pass scenes around instead of wrapper Remove .map files
43 Days Ago
Rename Casual Defuse to just Defuse, remove helmet/defuse kit defaults
43 Days Ago
Don't need this shit NRE get_IsLocalPlayer fix Possible fix in GameModeObject ScreenShake.FOV fix PlayerStatsRule NRE fix
43 Days Ago
Fixed missing player stats component on several gamemodes
44 Days Ago
Fixed HE explosion sound
44 Days Ago
Reduced distance of some weapon sounds
44 Days Ago
Fixed pause menu button going mental
44 Days Ago
Crosshair improvements
44 Days Ago
Make lines transparent when sprinting, keep dot if we have one
44 Days Ago
Use correct mixer for main menu music
44 Days Ago
Fixed player markers offset
44 Days Ago
Fixed map voting
44 Days Ago
NetworkSpawn weapons after setting owner so it's sent at once Should've fixed multiple weapons overlaying
44 Days Ago
Fixed all the mount grenade prefabs, resolve usp bodygroups
44 Days Ago
Another couple of error fixes
44 Days Ago
Sort gamemodes correctly, disabled some modes for now
44 Days Ago
Playtest fixes
44 Days Ago
Camera error fix
44 Days Ago
Should have sorted crosshair nre
44 Days Ago
Modal system, hand-hold the player through lobby list
44 Days Ago
Replaced annoying button hover sounds with less annoying ones
44 Days Ago
Remove deck
44 Days Ago
Browser Cleanup
45 Days Ago
Features Update M4 recoil pattern
46 Days Ago
Fixed some warnings, removed libwheel
46 Days Ago
Kill marker is also red Fixed ServerBrowser NREs caused by Data being null
47 Days Ago
Refactor crosshair, no more razor Hitmarkers, kill markers re-implementation
47 Days Ago
PlayerController stash
52 Days Ago
Remove some more stuff
55 Days Ago
Fixed menu scene, first pass balance of shooting sounds using new falloffs
55 Days Ago
ViewModel ApplyAnimationTransform NRE fix PlayerPawn.OnPossess NRE fixes
57 Days Ago
RandomSpawnAssigner can pick team-occupied spawnpoints
57 Days Ago
Get rid of crouch speed fluff
57 Days Ago
Fixed USP SD bodygroups
57 Days Ago
Renamed tdm_test to edinburgh, fixed references
57 Days Ago
Hook in correct minimap path
58 Days Ago
Fixed camera logic in multiplayer
58 Days Ago
New minimap render
59 Days Ago
Apply it to some other volumes too
59 Days Ago
Consolidate options in one place
59 Days Ago
Add "Toggle Volume Visibility" Menu option in the editor