userTony Fergusoncancel
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812 Commits over 184 Days - 0.18cph!

3 Months Ago
Move everything playable close to world origin
3 Months Ago
Add Marker.UseLOS, give vehicles markers
3 Months Ago
Added my own jeep self uprighting which prob sucks
3 Months Ago
Fixed USP bodygroups
3 Months Ago
Don't try to get every single IRespawnable, only ones on the same level as our HealthComponent - this was causing issues when killing someone while they were in a vehicle,, it'd kill EVERYONE, and the vehicle.
3 Months Ago
Refactor use system, reply out with toast saying why we can't use something
3 Months Ago
Adjust input state reset logic
3 Months Ago
Given jeep a display name so if someone destroys it it'll show up in the feed
3 Months Ago
HealthComponent.MaxHealth is exposed and defined properly - give jeep a bunch of health
3 Months Ago
More jeeps around the map just in case
3 Months Ago
Add a bunch of jeep spawners in each base
3 Months Ago
Raise Conquest game duration
3 Months Ago
Fixed floating helicopter on helipad
3 Months Ago
Extend water plane
3 Months Ago
Added capture point status to the HUD, moved the minimap and chat around
3 Months Ago
Get rid of aces camera preset in fps_testing scene
3 Months Ago
Force-leave seat on respawn
3 Months Ago
Actually, fixed wheel simulation
3 Months Ago
Don't simulate wheels if we don't own the car for now - this isn't good behavior, we should be simulating it properly
3 Months Ago
Don't have the host do this, doesnt work that way
3 Months Ago
Fixed parenting not working on non-host client
3 Months Ago
Improvements
3 Months Ago
This should be it now
3 Months Ago
Dont need change event at all here
3 Months Ago
Fixed bad RPC logic in VehicleSeat
3 Months Ago
mapdef
3 Months Ago
Better networking for player seat assignment
3 Months Ago
Ask the host to enter/leave cars
3 Months Ago
Helipad POI
3 Months Ago
Use zone color alpha for the gizmo
3 Months Ago
Capture point will animate when contested / capturing, and show team occupant count under the marker
3 Months Ago
Show capture progress
3 Months Ago
Small map adjustments
3 Months Ago
Add vehicle spawner which respawns a vehicle immediately when it gets destroyed
3 Months Ago
Added play area
3 Months Ago
More detailing
3 Months Ago
Add another lane to the airfield
3 Months Ago
Work on custom capture point marker, fixed team not being set
3 Months Ago
Add reset capture points rule
3 Months Ago
Support angles for minimap volumes
3 Months Ago
Inherit velocity from vehicle when getting out
3 Months Ago
Don't draw crosshair if you're in a car
3 Months Ago
Use local eye rotation when in a vehicle
3 Months Ago
Get rid of material override on the jeep
3 Months Ago
Remove minimap overlay tint for now
3 Months Ago
Add ticket draining based on occupied capture points, can configure drain frequency, drain amount per point
3 Months Ago
Re-rendered minimap, given minimap volume and label to cap points
3 Months Ago
Added capture point component, prefab with variables
3 Months Ago
Added TicketBasedScoring, InitialScore to TeamScoring, Conquest gamemode prefab
3 Months Ago
For now just equip the first weapon when leaving a seat Don't play footsteps if the player is parented to something - maybe not the best behavior but it works for now Move the player up 100 units, with note of implementing exit points later