userTony Fergusoncancel
reposbox-hc1cancel

803 Commits over 123 Days - 0.27cph!

4 Months Ago
Silently (without callback) set the player's health to 0 if we force the life state Don't let the player move their camera if they die (until we get proper death cam/spectating)
4 Months Ago
Ragdoll the player's renderer when they die
4 Months Ago
Add notion of armor, can't be bought yet
4 Months Ago
Fix NRE at (Facepunch.ViewModel.ApplyVelocity(Weapons/ViewModel.cs:104)) Fix NRE at (Facepunch.InputActionWeaponFunction.OnFixedUpdate(InputActionWeaponFunction.cs:86))
4 Months Ago
Team names and team colours are reflected properly in the UI
4 Months Ago
Don't allow having the same weapon twice, fix clearing inventory when we shouldn't
4 Months Ago
Minor round state display UI changes
4 Months Ago
Hook up basic procedural hit reaction
4 Months Ago
Fixed player collision staying active after death
4 Months Ago
Don't possess players on respawn, no need
4 Months Ago
Make player inventory sync
4 Months Ago
Simplified MainHUD player acquisition
4 Months Ago
Update C4 weapon name Player cameras are off by default, will only turn on if it's needed
4 Months Ago
Add hud to fps testing scene
4 Months Ago
Added damage listeners, can react to damage taken/damage given (for UI, hit reactions, etc, networked)
4 Months Ago
Cut down on a bunch of damage system code
4 Months Ago
Remove WeaponViewer
4 Months Ago
Weapon info panel doesn't move the active weapon around
4 Months Ago
Bind slot4 and slot5 input actions
4 Months Ago
lobby_join cmd tries to find the lobby with highest players
4 Months Ago
Add temp worldspace voice chat
4 Months Ago
Set louie's map as startup
4 Months Ago
Knife is a 2 hit kill M4 damage decreased
4 Months Ago
Upped pistol fire rate, decreased damage
4 Months Ago
Fixed footsteps sounding weird
4 Months Ago
Dead state for avatars
4 Months Ago
Extremely basic avatar displays for connected players
4 Months Ago
Add playerinfo hud showing HP
4 Months Ago
Sync life state
4 Months Ago
Comment out viewbob
4 Months Ago
Added basic fly mode for louie
4 Months Ago
Expose lobby id to AsyncGetLobbies
4 Months Ago
Get rid of player controller mechanics
4 Months Ago
Validate PlayerBoxCollider Player doesn't depossess on death, fixed respawn issue
4 Months Ago
Added some lobby utils
4 Months Ago
Project uses quick play launch mode, which should try to join a lobby automatically
4 Months Ago
Network damage and HP
4 Months Ago
Give the player an extra collider to handle player to player collisions
4 Months Ago
Give the player an extra collider to handle player to player collisions Stash minimap stuff
4 Months Ago
Remove viewmodel camera stuff Make minimap renderer gizmo less obnoxious
4 Months Ago
Update .sbproj
4 Months Ago
Tentative fix for laggy viewmodel inertia
4 Months Ago
Work on minimap renderer
4 Months Ago
Crush viewmodel move speed when slow walking
4 Months Ago
Crosshair changes Can hit with melee weapons now
4 Months Ago
Change crowbar to be trenchknife instead Removed unused fonts, changed weapon row style a bit Made footsteps more rhythmic
4 Months Ago
Fix NRE for weapons that don't have shooting Add WeaponData.Price Add basic idea of teams, hide non-friendly player markers for now
4 Months Ago
Disallow unequipping current weapon, add run hint Add knife weapon (can't hit with it yet)
4 Months Ago
Fixed not being able to inflict player damage Normalize WishMove so moving diagonally isn't faster Adjusted player movement speeds
4 Months Ago
Expose some player properties for designers