userTony Fergusoncancel
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922 Commits over 184 Days - 0.21cph!

8 Days Ago
Don't need this shit NRE get_IsLocalPlayer fix Possible fix in GameModeObject ScreenShake.FOV fix PlayerStatsRule NRE fix
8 Days Ago
Fixed missing player stats component on several gamemodes
9 Days Ago
Fixed HE explosion sound
9 Days Ago
Reduced distance of some weapon sounds
9 Days Ago
Fixed pause menu button going mental
9 Days Ago
Crosshair improvements
9 Days Ago
Make lines transparent when sprinting, keep dot if we have one
9 Days Ago
Use correct mixer for main menu music
9 Days Ago
Fixed player markers offset
9 Days Ago
Fixed map voting
9 Days Ago
NetworkSpawn weapons after setting owner so it's sent at once Should've fixed multiple weapons overlaying
9 Days Ago
Fixed all the mount grenade prefabs, resolve usp bodygroups
9 Days Ago
Another couple of error fixes
9 Days Ago
Sort gamemodes correctly, disabled some modes for now
9 Days Ago
Playtest fixes
9 Days Ago
Camera error fix
9 Days Ago
Should have sorted crosshair nre
9 Days Ago
Modal system, hand-hold the player through lobby list
9 Days Ago
Replaced annoying button hover sounds with less annoying ones
9 Days Ago
Remove deck
9 Days Ago
Browser Cleanup
10 Days Ago
Features Update M4 recoil pattern
11 Days Ago
Fixed some warnings, removed libwheel
11 Days Ago
Kill marker is also red Fixed ServerBrowser NREs caused by Data being null
12 Days Ago
Refactor crosshair, no more razor Hitmarkers, kill markers re-implementation
12 Days Ago
PlayerController stash
17 Days Ago
Remove some more stuff
20 Days Ago
Fixed menu scene, first pass balance of shooting sounds using new falloffs
20 Days Ago
ViewModel ApplyAnimationTransform NRE fix PlayerPawn.OnPossess NRE fixes
22 Days Ago
RandomSpawnAssigner can pick team-occupied spawnpoints
22 Days Ago
Get rid of crouch speed fluff
22 Days Ago
Fixed USP SD bodygroups
22 Days Ago
Renamed tdm_test to edinburgh, fixed references
22 Days Ago
Hook in correct minimap path
23 Days Ago
Fixed camera logic in multiplayer
23 Days Ago
New minimap render
24 Days Ago
Apply it to some other volumes too
24 Days Ago
Consolidate options in one place
24 Days Ago
Add "Toggle Volume Visibility" Menu option in the editor
30 Days Ago
Remove GunsmithWeapon
30 Days Ago
More autumn cleaning Removed Conquest / Vehicles - cool for hack week but not sure it fits the gamemode
30 Days Ago
Remove PlayerCameraOverrides, it's bullshit
30 Days Ago
37 Days Ago
Solve main menu equipment visibility This code still sucks
37 Days Ago
Fixes - de_refinery compile day time!!!!!
43 Days Ago
Use LFS for .vpk's, migrate existing vpks to LFS
49 Days Ago
API update
49 Days Ago
RMR toggles gasblock, fixed some logic to make this work
49 Days Ago
Add FPS mode, so you can see what the weapon looks like from first-person Reset jiggle state when we swap from first-person to third, add toggle button to gunsmith, adjust angles
49 Days Ago
Disable arms now that gunsmith weapons just use the pure view model prefab