101 Commits over 701 Days - 0.01cph!
Air dash is relative to input direction, not facing direction
Trace to camera direction to try to avoid walls
Trying to simplify this code
Expose OnPlayerLanded event instead of checking on update in every ability that needs to know
More control over heights
Add ducking, camera follows character height loosely
Play specific landing sounds based on speed
Player footsteps, double jump sound and effects
Ability, DoubleJumpAbility - testing the waters for a good enough API for this
Impulse
Improve third person camera
Only turn on player's camera if in control
NetworkHelper, PlayerDresser
Add basic movement, third person camera
A new start, reformat project in scene
UI Overhaul (#16)
- New HUD style
- New Chatbox style
- New player card style
- New status card style
- New keys collected style
- Amongst a plethora of quality improvements
Chat input
Styling on Tag Hud
Waiting for players style
Collectable hud
Slight hud style
Work on new chat style
Differentiate between local messages, add non-chat message style
https://files.facepunch.com/devultj/1b2111b1/sbox-dev_3GcqHjqgPJ.png
Re-added z-index to send button, fixes it being missing
Add StatusCard template panel
https://files.facepunch.com/devultj/1b2111b1/sbox-dev_MWoPZm1hip.png
Text chat scrolling
use different user for debug
Fixed longer names on joining
Edit style for status card
RoundTimer panel uses StatusCard
Killed old RoundTimer style from HUD
Raise chat entry
Nametags
Tag hud round time
Tagged adjustment
Adjust HUD, fixed alignment for Tag status cards, fixed not being able to scroll chat in Tag
Style for player healthbar
updated style for life
coin hud style
Fixed DefaultHud style for round status
Add BlockBar template element https://files.facepunch.com/devultj/1b2411b1/sbox-dev_YODZaCgB4v.png
Use chat entry for player death and completing course
Add PlayerCard component https://files.facepunch.com/devultj/1b2411b1/sbox-dev_7gwtjYSQjU.png
Fixed checkpoint model displaying incorrectly
Updated kill messages to exclude player name
Adjust keys collected panel margins
Control panel update
Added timer back
Don't show coins/lives in Tag
Restyled some of the scoreboard https://files.facepunch.com/devultj/1b2511b1/sbox-dev_71G8BnWNDe.png
Add logo, restyled hints (remove later) https://files.facepunch.com/devultj/1b2511b1/sbox-dev_Y91hsWdMZL.png
Unfucked the chatbox style, sendbutton wasn't absolute
Tweaked hud elements on brawl
New checkpoint model + remove old ones
Respawn effect
Added effect when activate checkpoint
Clean up coins/lives code
Fixed input getting stomped from chatbox
Chatbox should not go above scoreboard
Show a little icon for friends in the scoreboard https://files.facepunch.com/devultj/1b2611b1/sbox-dev_qkqsbzqoRC.png
Add VoiceIcon https://files.facepunch.com/devultj/1b2611b1/sbox-dev_NLwNyYVspk.png
Add VoiceChatList, VoiceChatEntry
Adjusted player card style
Don't fire major area triggers, fixed plat_killfeed_add being defined 3 times in code
Waiting for players under scoreboard
Hide Hud in dev cam
Map vote styling
https://files.facepunch.com/louie/1b2611b1/sbox-dev_JttkRWbO3n.png
Update ChatEntry to use Razor
Merge From Main
Don't show waiting for players hud in non tag modes
Don't collide with other players in dash mode
fixed not colliding with collectables
Send player back to the beginning if lose all lives
Let player use checkpoint multiple times
Checkpoint hud element + can't trigger checkpoint before round starts
Fixed chat messages not fading
Fixed chat messages not fading
Fixed chat messages not fading
Update ChatEntry to use Razor
Don't fire major area triggers, fixed plat_killfeed_add being defined 3 times in code
Adjusted player card style
Add VoiceIcon https://files.facepunch.com/devultj/1b2611b1/sbox-dev_NLwNyYVspk.png
Add VoiceChatList, VoiceChatEntry
Show a little icon for friends in the scoreboard https://files.facepunch.com/devultj/1b2611b1/sbox-dev_qkqsbzqoRC.png
Chatbox should not go above scoreboard
Fixed input getting stomped from chatbox
Clean up coins/lives code
Unfucked the chatbox style, sendbutton wasn't absolute
Add logo, restyled hints (remove later) https://files.facepunch.com/devultj/1b2511b1/sbox-dev_Y91hsWdMZL.png
Restyled some of the scoreboard https://files.facepunch.com/devultj/1b2511b1/sbox-dev_71G8BnWNDe.png
Don't show coins/lives in Tag
Adjust keys collected panel margins
Updated kill messages to exclude player name
Add PlayerCard component https://files.facepunch.com/devultj/1b2411b1/sbox-dev_7gwtjYSQjU.png
Merge branch 'UIUpdate' of sbox-platformer into UIUpdate
Add BlockBar template element https://files.facepunch.com/devultj/1b2411b1/sbox-dev_YODZaCgB4v.png
Merge branch 'UIUpdate' of sbox-platformer into UIUpdate
Fixed DefaultHud style for round status
Adjust HUD, fixed alignment for Tag status cards, fixed not being able to scroll chat in Tag
Edit style for status card
RoundTimer panel uses StatusCard
Killed old RoundTimer style from HUD
Merge branch 'UIUpdate' of sbox-platformer into UIUpdate
Add StatusCard template panel
https://files.facepunch.com/devultj/1b2111b1/sbox-dev_MWoPZm1hip.png
Merge branch 'UIUpdate' of sbox-platformer into UIUpdate
Re-added z-index to send button, fixes it being missing
Differentiate between local messages, add non-chat message style
https://files.facepunch.com/devultj/1b2111b1/sbox-dev_3GcqHjqgPJ.png
Don't call FlashTo clientside
Fixed orbit camera hitting trigger volumes (like post processing volumes)
Clean up HealthCurrent, iterate through list of blocks instead of children
Fixed health being stomped