userTony Fergusoncancel
branchsbox/keyboardinputcancel

3 Commits over 59 Days - 0.00cph!

4 Days Ago
Add Input.Keyboard.Down( key ), Input.Keyboard.Pressed( key ) and Input.Keyboard.Released( key ) - maintain accumulated press/releases for key presses now we need them
2 Months Ago
Don't accept "game" command while Application.IsEditor
2 Months Ago
Add Input.Keyboard.Down( key ), Input.Keyboard.Pressed( key ) and Input.Keyboard.Released( key ) - maintain accumulated press/releases for key presses now we need them