userTony Fergusoncancel
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86 Commits over 183 Days - 0.02cph!

Allow to add non-forbidden headers to Http requests, we should replace this whole class soon
Yesterday
Removed SteamVRImport as it was unused
6 Days Ago
Updated to .NET 7.0 and C#11 Please update Visual Studio if you're experiencing issues with it. Read more about what's new here: https://devblogs.microsoft.com/dotnet/announcing-dotnet-7/
7 Days Ago
UI2: Hook up "not-allowed" cursor type
11 Days Ago
Give QMenu a minimum width
12 Days Ago
Generator: Replace ConCmd.Server|Admin attribute to include method signature (when needed), supports having two ConCmds with the same method name. Fixes sboxgame/issues/issues/2577
15 Days Ago
PackageSelector: Re-added #local to local packages
15 Days Ago
Documented BaseItemWidget Actions, added ItemDeselected, ItemsSelectedTo Remove AddonProperty, replaced usage with PackageSelectorProperty, added defaultSelection to PackageSelector, added placeholder UI to see current selection https://files.facepunch.com/devultj/1b2011b1/devenv_OUH7xVz5AK.mp4
15 Days Ago
Menu: Open video settings navlink by default
16 Days Ago
PackageSelector uses Package.FindAsync Api
16 Days Ago
Added multi-select support to Hammer's Entity Tool selector https://files.facepunch.com/devultj/1b1911b1/sbox_6eFNVff4fk.mp4 Removed GameSelectorDialog, renamed AddonSelectorDialog to PackageSelector Solves #621
16 Days Ago
Validate AddonSelectorDialog org thumb - we've got 3 panels doing the same thing here, I'll unify them in the next couple of days
16 Days Ago
Validate organization thumbnails for asset.party selectors
18 Days Ago
Launcher: when adding local game config, append game ident with #local, fixes not loading into the correct games
19 Days Ago
Launcher: first draft for selecting addons for game configurations https://files.facepunch.com/devultj/1b1611b1/sbox_pbcF7SRE4R.mp4
21 Days Ago
Add Client.IsFriend
43 Days Ago
Always record voice when in VR - we'll probably want an option for this in the future
49 Days Ago
Hitbox Tags (#562) - Added Hitbox, Hitbox.HasTag, Hitbox.HasAllTags, Hitbox.HasAnyTags, Hitbox.GetName - Added TraceResult.Hitbox, DamageInfo.Hitbox - Obsoleted DamageInfo.HitboxIndex, DamageInfo.WithHitbox, ModelEntity.GetHitboxGroup You'll have to update your code to get hitboxes to work again (headshots, etc) - check the wiki page @ https://wiki.facepunch.com/sbox/Hitboxes
53 Days Ago
Remove nullable from AssetList icon, fixed an error I was getting on editor launch Re-enabled translucent screenspace effects
2 Months Ago
Cleaned up lobby rich presence, fixed presence not updating when lobby gets made, update documentation
2 Months Ago
Support `steam_player_group` rich presence for lobbies https://files.facepunch.com/devultj/1b3011b1/Discord_tPmoEckwdL.png Fixed MenuOverlay popup pointer events, fixes lobby invites being inaccessible
2 Months Ago
Made Global.IsDedicatedServer obsolete
2 Months Ago
Sandbox.Engine: Added Dedicated Server launch config
2 Months Ago
Fixed concommands being omitted when run through dedicated server console
3 Months Ago
Restored Asset.GetCompiledFile, fixes broken addon uploads Deleting assets leaves the compiled file as junk currently. This will be fixed.
3 Months Ago
Asset.GetCompiledFile simply appends Source file with _c, mark as deleted when Delete is ran AssetBrowser: Filter out marked for delete assets AssetBrowser: Add "Delete Asset" option https://files.facepunch.com/devultj/1b1911b1/2C4lP0lDqV.png
3 Months Ago
Revert "Eliminate GameSettings convar & json stuff.. store and use it as is" This reverts commit 85991377b0a33b6f16d197da3aa2af00b4516b06.
3 Months Ago
Eliminate GameSettings convar & json stuff.. store and use it as is
3 Months Ago
Update AddonProperty value on Blur
3 Months Ago
Moved AssetList "New Folder" down to be consistent with the asset list's tree context menu. Add current directory shortcut to asset folder node context menu
3 Months Ago
Update asset browser when refreshing/making new folders, add Refresh option to folder context menu
3 Months Ago
Hide template list even if there's just one template. It'll be auto-selected anyway.
3 Months Ago
Hide project template list if there aren't any to use. Added a few comments.
3 Months Ago
Killed old C++ filter code, added Game.ShouldConnect - Gutted out network filter code in favor of controlling incoming connections in C#. - Commands removed: `banid, banip, removeip, writeid, writeip, listip, removeip, sv_filterban, sv_banid_enabled, sv_banid_dev_enabled, sv_logbans` - probably a few more too. - Added `bool Game.ShouldConnect( long playerId )` - returning false here will reject the incoming connection before the client entity is created.
4 Months Ago
Only grab the server's replicated convar if we're clientside
4 Months Ago
Fixed replicated convars not saving the correct value
4 Months Ago
Fixed game window not being resizable when switching to windowed mode Fixes #413
4 Months Ago
VR: Attempt to fix Index Controller joystick button input
4 Months Ago
Only assign and evaluate ConsoleSystem.Caller for console commands Fixes convar assignment while game loop is starting up. Fixes sbox-issues/issues/2158 and paves way for @kurozael's lobby settings.
4 Months Ago
Fix project settings physics grabbing the wrong metadata
4 Months Ago
When disabling an addon, dispose of it in ServerAddons
4 Months Ago
Update ErrorList to display specific and nonspecific diagnostic counts https://files.facepunch.com/devultj/1b0911b1/sbox_uORyp1b7BG.png
4 Months Ago
Add ScenePanel.ForceUpdate() Closes sbox-issues/issues/2151
4 Months Ago
Obsolete CameraMode.DoFPoint, DoFBlurSize
4 Months Ago
Error list counters will consider the selected package Fixes sbox-issues/issues/2146
4 Months Ago
Addon Switcher checks for OrdinalIgnoreCase
4 Months Ago
Add ScenePanel.DisablePostProcessing
4 Months Ago
Add Horror GameCategory
4 Months Ago
Remove voice_scale, voice_threshold_delay, voice_threshold
4 Months Ago
Add ICodeEditor.OpenAddon, including a toolbar option to open the addon in your current code editor. This only supports VS Code right now. https://files.facepunch.com/devultj/1b0211b1/sbox_sSBE3gUI4x.png