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624 Commits over 914 Days - 0.03cph!

13 Days Ago
Tools: Expose ScrollArea.MakeVisible( Vector3 ) Cleaned up InputActionPanel, add shift-click support to rows, to skip modal confirmation, resolves Facepunch/sbox-issues#6982 Scroll back to the top when rebuilding InputPage
14 Days Ago
Cloud Browser: Add ability to uninstall multiselect assets, resolves Facepunch/sbox-issues#7097
14 Days Ago
Fixed not being able to select ModelRenderers while drawing gizmos was disabled, resolves Facepunch/sbox-issues#7100
14 Days Ago
Add Reset to Default button in InputPage, to restore to common inputs, resolves Facepunch/sbox-issues#7109
18 Days Ago
Revert 7e8268d0ca, it was causing issues when selecting every other GameObject node, I don't understand what it's trying to do 🙊
25 Days Ago
Fixed SceneInformation not saving SceneTags metadata
26 Days Ago
Address case when trying to package.GetMeta<string> something that isn't a string, to ensure backwards compatibility - Resolves legacy game issue where InputSettings has not been moved to Input.config - Output a warning if we fail, instead of hiding it
26 Days Ago
Editor: adjust minimum/maximum camera speed (8 -> 100), determine increment/decrement based on current speed instead of flat rate
28 Days Ago
Organisation -> Organization where necessary Resolves Facepunch/sbox-issues#6822
28 Days Ago
Support drag data for GameObjectControlWidget, resolves Facepunch/sbox-issues#6998 https://files.facepunch.com/tony/1b2311b1/sbox-dev_xLjcpe9xed.mp4
28 Days Ago
Fixed NRE when trying to delete non-asset files, resolves Facepunch/sbox-issues#7002
29 Days Ago
Update default JSON ignore condition to use JsonIgnoreCondition.Never Resolves Facepunch/sbox-issues#6995, Resolves Facepunch/sbox-issues#6953, Resolves Facepunch/sbox-issues#6349
32 Days Ago
Editor: When losing focus of scene hierarchy rename popup, treat it as a successful rename
32 Days Ago
AssetBrowser: stopped pinned asset bricking the whole sidebar
32 Days Ago
AssetPublishWidget: when ticking publishing, update the widget properly instead of having to de-select and re-select asset
32 Days Ago
Fixed ReadOnly behavior for TextAreaControlWidget, resolves Facepunch/sbox-issues#6968
32 Days Ago
Virtual Cursor: rewritten, much simpler now, mimics mouse, so works for everything (#1704) - Also tracking pressed controller buttons now
32 Days Ago
Clear out unused InputManifestTemplate ItemGroup in Sandbox.Game
45 Days Ago
Gizmo.Settings.GizmosEnabled applies to DrawGizmos as well, resolves #1539 https://files.facepunch.com/tony/1b0611b1/sbox-dev_cW3C5AFArY.mp4
47 Days Ago
Improve Bootstrap::Init error output to show diagnostic errors if they exist - we get a lot of users asking about this, and the original exception is not very useful https://files.facepunch.com/tony/1b0411b1/sbox-dev_GUQ7oMB8Eh.png
49 Days Ago
Get shortest SourceLocation path when setting TypeDescription.SourceLine/File - This should've been the original fix for opening code files that have partial class defs
49 Days Ago
Get rid of my partial class check for SourceLocation codegen, it's actually the culprit for Facepunch/sbox-issues#6753 - re-publish your game and it'll be fine
51 Days Ago
Use [FontName] for TextRendering.Scope, resolves Facepunch/sbox-issues#6752 https://files.facepunch.com/tony/1b3111b1/sbox-dev_VBbuYDiPZN.png
52 Days Ago
We shouldn't need these SteamInput files anymore
2 Months Ago
Add ability to close tool window tabs, scoped to scene/prefab tabs only - resolves Facepunch/sbox-issues#6653 https://files.facepunch.com/tony/1b2211b1/sbox-dev_3TNYa6UlBY.mp4
2 Months Ago
Add "Set to None" option to InputActionControlWidget https://files.facepunch.com/tony/1b2211b1/0WMKcWO3Z1.png
2 Months Ago
Better solution for ignoring empty files for project upload, resolves Facepunch/sbox-issues#6608
2 Months Ago
Add ability to group selection into new parent GameObject, add bind (CTRL+SHIFT+G), resolves Facepunch/sbox-issues#6587
2 Months Ago
Expose Achievement.Score, resolves Facepunch/sbox-issues#6585
2 Months Ago
Only provide SourceLocationAttribute on primary class declarations, fixes "Open Component.Partial.cs", resolves Facepunch/sbox-issues#6612
2 Months Ago
"Current Project" in Asset Browser is actually the current project, though this is probably already fixed in the new asset browser Resolves Facepunch/sbox-issues#6614
2 Months Ago
Read input config when changing input settings, resolves Facepunch/sbox-issues#6590, Facepunch/sbox-issues#6599
2 Months Ago
Add EditorUtility.RestartEditor, RestartEditorPrompt
2 Months Ago
Add editor prompt which restarts the editor when changing parent game / target game
2 Months Ago
Fixed input settings not being applied in subsequent games (d'oh)
3 Months Ago
Add JsonUpgrader support to ConfigData - will be using this for Input config updates
3 Months Ago
Split out InputSettings into Input.config - backwards compatible
3 Months Ago
Rotation can parse from serialized Angles, resolves Facepunch/sbox-issues#6085
3 Months Ago
Editor: add ability to define launch arguments for new game instances, resolves Facepunch/sbox-issues#6095
3 Months Ago
Resolve Facepunch/sbox-issues#5844 - Input.ReleaseAction/Actions should work across contexts
3 Months Ago
Expose physics substeps control to scene inspector, resolves Facepunch/sbox-issues#6480
3 Months Ago
Skip empty files in upload wizard, resolves Facepunch/sbox-issues#6167
3 Months Ago
Add command line switch for opening a game on startup (currently opens the game modal)
3 Months Ago
Fixed inconsistent padding on header bar between LeftCenter and Center layouts
3 Months Ago
Update ITagSet to have more consistent HasAll/HasAny overloads, resolves Facepunch/sbox-issues#5023
3 Months Ago
Add try catch to Language.AddFile, output exception and file path so users can track down the problem, resolves Facepunch/sbox-issues#6478
3 Months Ago
External change detection for scenes and prefabs use the source, should resolve messy external change detection, especially on new projects
3 Months Ago
Game controller rewrite (#1664) You shouldn't experience anything different other than you shouldn't run into any problems. Let's see how long that lasts 👀
3 Months Ago
hammer: Don't append to EditorReferences when gathering them, start again from scratch - helps clearing out old refs that a map might not rely on anymore
3 Months Ago
Support empty <style> block in .razor files Resolves Facepunch/sbox-issues#2725