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672 Commits over 1,004 Days - 0.03cph!

2 Years Ago
Editor: Seek for .vmap, not .vpk - also strip .vmap from name if it's found when trying to play from a launch configuration
2 Years Ago
Editor: PackageSelector shows text explicitly if we've picked a vpk, or are using <empty> for maps https://files.facepunch.com/devultj/1b1311b1/sbox_0VDj0FzBtZ.png
2 Years Ago
Menu: Add package_background fallback image for EventWidget
2 Years Ago
Menu: Fix NewsWidget NRE if we've found no blogs (for if we have ingoing or outgoing connection problems)
2 Years Ago
PrefabEditor: Categorize inspector properties by CategoryAttribute, where uncategorized entries float to the top https://files.facepunch.com/devultj/1b1311b1/devenv_QqSMMmeJMz.png
2 Years Ago
PrefabEditor: Added ScrollArea to both entity / component property inspectors https://files.facepunch.com/devultj/1b1311b1/sbox_haO3R72BW6.png
2 Years Ago
ModelDoc: fixed crash when clicking any node
2 Years Ago
Prefabs: Split up tags when adding them, resolves tags from prefab entities being grouped as one
2 Years Ago
Editor: Fix PackageSelector showing all asset types when trying to filter games. Resolves sboxgame/issues/issues/2811
2 Years Ago
If project is an addon, add package.base to compiler - lets people use stuff from base in their addons
2 Years Ago
Simplify LobbyFrontPage flow, clicking game / map will open their browsers
2 Years Ago
ButtonGroup: Don't throw if we can't find a button to pick while setting up initial render tree
2 Years Ago
Add Sound.IsPlaying, Obsolete Sound.Finished
2 Years Ago
Populate ServerInformation fields for ServerDll (ServerTitle. MaxPlayers), fixes sboxgame/issues/issues/2864
2 Years Ago
Can click entire LobbyMember row to show friend popup
2 Years Ago
Launcher: When using a generated game config, make use of its MaxPlayers
2 Years Ago
On SteamMatchmaking_OnLobbyGameCreated, leave current GameLobby, should resolve players getting booted out of newly created games one by one
2 Years Ago
Use text-overflow in has-latest ChatEntry, fixes user messages spanning the whole screen :flushed: https://files.facepunch.com/devultj/1b1711b1/sbox_RQipXQ40dm.png
2 Years Ago
Tools: Support `Editor( "tags" )` which internally uses TagEdit - and give TagEdit a default convertor if one is not set
2 Years Ago
Use TagEdit on entity inspector https://files.facepunch.com/devultj/1b1711b1/sbox_4i2cOMCa2n.png
2 Years Ago
Project Creator: When creating project from template, exclude directories starting with period (.git, .vs, etc) while making sure to include .localization
2 Years Ago
Add IComponent.Name, set it when deserializing prefabs (since we're storing names already) - fall back to DisplayInfo name if not set / created in code. Use IComponent.ToString for EntityList.ComponentNode
2 Years Ago
Make sure FriendEntry Status doesn't get too long - made some minor style changes to FriendList
2 Years Ago
Make the party owner send a command to their party when creating / joining a game lobby. Party members will then try to join that lobby
2 Years Ago
Don't set "lobby" presence data for parties, since we're using this to join games / game lobbies, it'd show up for parties and upon joining would break your state
2 Years Ago
Make sure anyone who isn't the lobby owner can't kick members
2 Years Ago
Re-add lobby kicks (party, game lobby)
2 Years Ago
Only make the game lobby ready to join when the client has finished loading into the game. This was causing issues because the host would try to download a bunch of content, and time out all of the game lobby participants.
2 Years Ago
Flush member count cache on lobby entered, fixes not being able to join game lobbies. Ship players over to game servers immediately. This is temporary, we'll ideally ship the players over when the game server is actually ready - that's next
2 Years Ago
Fixed updates always showing "today", my bad
2 Years Ago
Added last update time to package displays, updated screenshots on game front to try to use 16:9. https://files.facepunch.com/devultj/1b1211b1/LMEBgcrPNZ.png
2 Years Ago
Fixed component names not being serialized in prefab editor
2 Years Ago
Pass property attributes to prefab editor, fixes ResourceType marked properties not displaying correctly
2 Years Ago
Set "lobby" presence so we don't unnecessarily check all lobby members, use FriendPopup for PartyDeck members
2 Years Ago
Add FriendPopup to friends list, fixed up some nuances with deciding when we can kick people, better checks for if we're in the same lobby https://files.facepunch.com/devultj/1b0211b1/sbox_jtzI4CwJMQ.png
2 Years Ago
FriendPopup: Added ability to kick from party / game lobby
2 Years Ago
Add Send Friend Request option to FriendPopup using OpenUserOverlay https://files.facepunch.com/devultj/1b0211b1/sbox_Z86mlIhxIK.png
2 Years Ago
Added FriendPopup component for interacting with users in menu, supports viewing profiles, invites/joins https://files.facepunch.com/devultj/1b0211b1/sbox_x5OUOTrHT7.png
2 Years Ago
Grab server owner from client list, display their name instead
2 Years Ago
Disable current game title textentry if we're not the server owner
2 Years Ago
Don't create two layers of labels with `<label>my label</label>`, use SetContent when the parent is already a Label https://files.facepunch.com/devultj/1b0111b1/NVIDIA_Share_D56rKvVnw8.png to https://files.facepunch.com/devultj/1b0111b1/NVIDIA_Share_7vvAVe4OwM.png
2 Years Ago
Fix LobbyAd NRE - add fallback to inform users that a lobby no longer exists
2 Years Ago
Can pick through most recent blogs https://files.facepunch.com/devultj/1b3111b1/sbox_98oV9HjC2J.mp4
2 Years Ago
Events Widget displays all events, can click through them https://files.facepunch.com/devultj/1b3011b1/sbox_hkJZYAZrYP.mp4
2 Years Ago
Social: Fixed newest chat overlay message showing the wrong message, or no data at all
2 Years Ago
When joining from a gamelobby invite, navigate to /lobby/front
2 Years Ago
Fixed incorrect arguments for gamelobby.invite
2 Years Ago
Prioritize game lobby invitation if it exists, listen to gamelobby.invite event and show menu overlay
2 Years Ago
Fix party lobby invites failing because lobby metadata doesn't initially exist for private lobbies. Fetch, add to queue and process invite on SteamMatchmaking_OnLobbyDataChanged
2 Years Ago
Fetch news dynamically on the main menu