userTony Fergusoncancel
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672 Commits over 1,004 Days - 0.03cph!

2 Years Ago
Launcher: first draft for selecting addons for game configurations https://files.facepunch.com/devultj/1b1611b1/sbox_pbcF7SRE4R.mp4
2 Years Ago
Add Client.IsFriend
2 Years Ago
Always record voice when in VR - we'll probably want an option for this in the future
2 Years Ago
Hitbox Tags (#562) - Added Hitbox, Hitbox.HasTag, Hitbox.HasAllTags, Hitbox.HasAnyTags, Hitbox.GetName - Added TraceResult.Hitbox, DamageInfo.Hitbox - Obsoleted DamageInfo.HitboxIndex, DamageInfo.WithHitbox, ModelEntity.GetHitboxGroup You'll have to update your code to get hitboxes to work again (headshots, etc) - check the wiki page @ https://wiki.facepunch.com/sbox/Hitboxes
2 Years Ago
Remove nullable from AssetList icon, fixed an error I was getting on editor launch Re-enabled translucent screenspace effects
2 Years Ago
Cleaned up lobby rich presence, fixed presence not updating when lobby gets made, update documentation
3 Years Ago
Support `steam_player_group` rich presence for lobbies https://files.facepunch.com/devultj/1b3011b1/Discord_tPmoEckwdL.png Fixed MenuOverlay popup pointer events, fixes lobby invites being inaccessible
3 Years Ago
Made Global.IsDedicatedServer obsolete
3 Years Ago
Sandbox.Engine: Added Dedicated Server launch config
3 Years Ago
Fixed concommands being omitted when run through dedicated server console
3 Years Ago
Restored Asset.GetCompiledFile, fixes broken addon uploads Deleting assets leaves the compiled file as junk currently. This will be fixed.
3 Years Ago
Asset.GetCompiledFile simply appends Source file with _c, mark as deleted when Delete is ran AssetBrowser: Filter out marked for delete assets AssetBrowser: Add "Delete Asset" option https://files.facepunch.com/devultj/1b1911b1/2C4lP0lDqV.png
3 Years Ago
Revert "Eliminate GameSettings convar & json stuff.. store and use it as is" This reverts commit 85991377b0a33b6f16d197da3aa2af00b4516b06.
3 Years Ago
Eliminate GameSettings convar & json stuff.. store and use it as is
3 Years Ago
Update AddonProperty value on Blur
3 Years Ago
Moved AssetList "New Folder" down to be consistent with the asset list's tree context menu. Add current directory shortcut to asset folder node context menu
3 Years Ago
Update asset browser when refreshing/making new folders, add Refresh option to folder context menu
3 Years Ago
Hide template list even if there's just one template. It'll be auto-selected anyway.
3 Years Ago
Hide project template list if there aren't any to use. Added a few comments.
3 Years Ago
Killed old C++ filter code, added Game.ShouldConnect - Gutted out network filter code in favor of controlling incoming connections in C#. - Commands removed: `banid, banip, removeip, writeid, writeip, listip, removeip, sv_filterban, sv_banid_enabled, sv_banid_dev_enabled, sv_logbans` - probably a few more too. - Added `bool Game.ShouldConnect( long playerId )` - returning false here will reject the incoming connection before the client entity is created.
3 Years Ago
Only grab the server's replicated convar if we're clientside
3 Years Ago
Fixed replicated convars not saving the correct value
3 Years Ago
Fixed game window not being resizable when switching to windowed mode Fixes #413
3 Years Ago
VR: Attempt to fix Index Controller joystick button input
3 Years Ago
Only assign and evaluate ConsoleSystem.Caller for console commands Fixes convar assignment while game loop is starting up. Fixes sbox-issues/issues/2158 and paves way for @kurozael's lobby settings.
3 Years Ago
Fix project settings physics grabbing the wrong metadata
3 Years Ago
When disabling an addon, dispose of it in ServerAddons
3 Years Ago
Update ErrorList to display specific and nonspecific diagnostic counts https://files.facepunch.com/devultj/1b0911b1/sbox_uORyp1b7BG.png
3 Years Ago
Add ScenePanel.ForceUpdate() Closes sbox-issues/issues/2151
3 Years Ago
Obsolete CameraMode.DoFPoint, DoFBlurSize
3 Years Ago
Error list counters will consider the selected package Fixes sbox-issues/issues/2146
3 Years Ago
Addon Switcher checks for OrdinalIgnoreCase
3 Years Ago
Add ScenePanel.DisablePostProcessing
3 Years Ago
Add Horror GameCategory
3 Years Ago
Remove voice_scale, voice_threshold_delay, voice_threshold
3 Years Ago
Add ICodeEditor.OpenAddon, including a toolbar option to open the addon in your current code editor. This only supports VS Code right now. https://files.facepunch.com/devultj/1b0211b1/sbox_sSBE3gUI4x.png
3 Years Ago
Add Global.BackendTitle, BackendUrl, use those instead Eliminated last instances of s&works ⚔️ AddonDownload spring cleaning
3 Years Ago
s&works -> asset.party for editor UI
3 Years Ago
Update organization creation link
3 Years Ago
Fixed up console textentry size
3 Years Ago
Reduced fog on the avatar scene a bit, added orbit distance lerp
3 Years Ago
Set default font size for base style textentry Resolves sbox-issues#2094
3 Years Ago
Fixed "empty" pseudo-class being inverted
3 Years Ago
Fix filter for addon switcher
3 Years Ago
Don't set gamemode convar on launcher's SetActiveConfig
3 Years Ago
Fix "Assembly with same name is already loaded" caused by release mode compiling with non-unique assembly names. This is still the case when publishing to backend, and is intended
3 Years Ago
Fixed ErrorList margins, given more space for item text
3 Years Ago
Add Game Category to project settings
3 Years Ago
Update Templates ListView so the scrollbar isn't always showing
3 Years Ago
Add Control Modes to Project Settings - Add Input page to project settings, set up ControlModes meta - Use generated input tags in GameScreen/GameList - Update WarningBox to support one-line widgets https://files.facepunch.com/devultj/1b2511b1/sbox_igBwGDMiev.png