userTony Fergusoncancel
branchsbox/mastercancel

644 Commits over 976 Days - 0.03cph!

12 Months Ago
Support serializing field containers
12 Months Ago
Fix Facepunch/sbox-issues#5048, Facepunch/sbox-issues#5044
12 Months Ago
Scope to the active scene when running commands
12 Months Ago
Tentative fix for Facepunch/sbox-issues#5021
12 Months Ago
Add ability to fullscreen the scene viewport https://files.facepunch.com/tony/1b2911b1/sbox-dev_kpYpHqbHbE.mp4
12 Months Ago
Use SerializedObject.OnPropertyChanged for more reliable update, instead of relying on OnChildValuesChanged
12 Months Ago
Signal value changes for ResourceControlWidget too
12 Months Ago
Signal value changes for GameObjectControlWidget
12 Months Ago
Compile GameResource if their source changes (external changes, disk saving)
12 Months Ago
Add toggle grid option pending review of scene toolbar binds (sbox-issues/issues/4767)
12 Months Ago
Fix NRE when trying to access Game.Overlay stuff without a modal system
12 Months Ago
When cloning a GameObject, inherit name (unique) from source
12 Months Ago
Don't prompt scene saving for editor sessions that are GameEditorSession
12 Months Ago
Sync tags between sceneobject and its aoproxy object if it has one, fixes sbox-issues/issues/4944
12 Months Ago
Translation.TryConvert can perform implicit conversions Fixed SerializedProperty.GetDefault passing the DefaultValueAttribute, not the actual default value 🤦
1 Year Ago
Screen Panels are rendered after all cameras, instead of being overlays of main cameras - fixes sbox-issues/issues/4664 https://files.facepunch.com/tony/1b2211b1/sbox-dev_3GOBPSIXii.png
1 Year Ago
Don't update Project.LastOpened when adding it from file
1 Year Ago
AssetBrowser: Can delete assets/directories by hitting delete key with an active selection
1 Year Ago
AssetBrowser: Add "Delete Folder" option to Folders
1 Year Ago
Add ability to asset pick a prefab from a GameObjectControlWidget (https://files.facepunch.com/tony/1b2011b1/sbox-dev_o0AQpv1DWV.mp4)
1 Year Ago
Make shortcuts very obvious by including them in tooltips
1 Year Ago
SceneTabList: middle mouse destroys scene session
1 Year Ago
Set GameTransform.LocalScale default so resetting it doesn't set it to zero
1 Year Ago
"Reset to Default" in the editor will look for DefaultValueAttribute, then get proper instance default intead of just bailing
1 Year Ago
Launcher: creating a new project uses Ident as the folder name instead of Title
1 Year Ago
Add up/down movement to gizmo FirstPersonCamera
1 Year Ago
Fixed Input.Released being stomped by controller input Comment out DISABLE_VK_LAYER_VALVE_steam_overlay_1 for now, it was disabling SteamInput (god knows why)
1 Year Ago
Add Reset to Default support for ControlSheet properties https://files.facepunch.com/tony/1b1411b1/sbox_KIMZGVsIH7.mp4
1 Year Ago
Add EditorHandle for TextRenderer https://files.facepunch.com/tony/1b1411b1/sbox_QaTjrkmULD.png
1 Year Ago
Make a deep copy when getting common inputs Remove NetAttribute, LocalAttribute, PredictedAttribute (unused)
1 Year Ago
Scope to active scene time when ticking panels
1 Year Ago
"disconnect" now behaves closer to Source, by closing your game if it's not networked
1 Year Ago
Fied not showing the decrease grid size button (oops)
1 Year Ago
Two columns for input bind list
1 Year Ago
Added Game Binds modal (accessible via Game.Overlay.ShowBinds())
1 Year Ago
Save gizmo settings into a project cookie
1 Year Ago
Added toggle gizmos shortcut
1 Year Ago
Pass selection when editing tree nodes to support multi-select editing (https://files.facepunch.com/tony/1b1211b1/sbox_Ji28uTwTuF.mp4)
1 Year Ago
Delete duplicate Scenes\minimal.scene now that Windows has picked it up
1 Year Ago
Update minimal template scenes case sensitivity
1 Year Ago
cherry-pick: Fixed Input.Released/Pressed when using a controller
1 Year Ago
Show a big popup when you don't have a code editor installed and you try to open something
1 Year Ago
Add "Open Containing Folder" to scene tab buttons, found myself wanting this a few times this week
1 Year Ago
Fixed "folowing" typo I made a couple weeks ago when saving a scene
1 Year Ago
Prefab 2 -> Prefab PrefabScene: create a root object if there isn't one (case: creating a Prefab from Asset Browser)
1 Year Ago
Add try catch to ControlObjectWidget so we don't break inspector with incompatible classes
1 Year Ago
Cascade tag changes to ModelPhysics body shapes
1 Year Ago
If we have no code editors - display an error in the combo box https://files.facepunch.com/devultj/1b0511b1/sbox_pOJmfb1JBE.png
1 Year Ago
Fixed GameObject.Clone not following CloneConfig.StartEnabled, added test for it
1 Year Ago
Fixed from my las commit -_- Add unit test for cloning case with destroying a child gameobject