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137 Commits over 30 Days - 0.19cph!

5 Years Ago
MT S2P
5 Years Ago
Re-linking antena prefab within military tunnels
5 Years Ago
merge from main
5 Years Ago
Scene2Prefab
5 Years Ago
Fixes to trailer_a prefab baked LOD kicks in sooner on launchsite warehouses
5 Years Ago
LS Scene changes to support new lods
5 Years Ago
24 more models in Launch site baked LODs
5 Years Ago
LS material changes
5 Years Ago
Launch site range_rails baked LODs
5 Years Ago
bandit_town S2P
5 Years Ago
covers LOD2 double sided to help with lighthing
5 Years Ago
Windmill/Windmill_small/Windmill_static baked LODs
5 Years Ago
Scene2Prefab
5 Years Ago
unfucked lighthouse_a prefab postmerge
5 Years Ago
Bandit town and swamp cabin were not labelled scene2prefab
5 Years Ago
material edits
5 Years Ago
Launch site rocket_wagon baked LODs
5 Years Ago
Launch site rocket elements baked LODs
5 Years Ago
trashbag_pile_a has baked LODs
5 Years Ago
watchtower_a has baked LODs (is quarry wooden watchtower and also deployable)
5 Years Ago
antenae_a has baked LODs
5 Years Ago
Checkpoint has baked LODs
5 Years Ago
Bus stop has baked LODs
5 Years Ago
Power substations have baked LODs from LOD2
5 Years Ago
use basic material instead of blend on barge charcoal
5 Years Ago
Tugboat has baked LODs from LOD2
5 Years Ago
Fixed bent palm trees impostors lacking accuracy (especially noticeable when flying), using custom made impostors for such trees
5 Years Ago
Scene2Prefab
5 Years Ago
Removed empty or missing prefabs from these levels
5 Years Ago
Removing unused prefabs (greybox and deprecated empty prefabs)
5 Years Ago
More missing material re-assignment
5 Years Ago
updated modding scene/txt
5 Years Ago
Removing unused art content (sewer_drain and oilrig greybox models)
5 Years Ago
fixing missing materials in lifts and rocket wagon prefabs
5 Years Ago
Chair static distance sanity check
5 Years Ago
merge from main
5 Years Ago
Removing unused meshes/materials/textures
5 Years Ago
Subtract 40962
5 Years Ago
Updated cargoship prefab LODs, fixed some Mast material assignments
5 Years Ago
Cargo ship crew building and antena baked LODs
5 Years Ago
Scene2Prefab
5 Years Ago
Removing unused meshes/materials/textures
5 Years Ago
powerline poles baked LODs, more aggressive distances
5 Years Ago
more
5 Years Ago
covers baked LODs, more aggressive distances
5 Years Ago
Unpacked prefabs in Excavator_Yaw to avoid unity fucking it up
5 Years Ago
Junkyard scene and scene2prefab
5 Years Ago
Junkyard terrain meshes baked LODs
5 Years Ago
Scene2Prefab
5 Years Ago
Dropped a LOD on a majority of industrial buildings, watch towers, overpasses