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5,481 Commits over 3,653 Days - 0.06cph!

6 Hours Ago
jungle skin prefabs setup progress
Today
jungle skin - models and gibs
Today
jungle skin atlas/material update
Yesterday
manifest
Yesterday
moved entities to the subEnts folder for clarity
Yesterday
updated/placed drawbridge doors in siege tower
Yesterday
manifest
Yesterday
drawbridges colliders pass, material assignments - prefabs will need revisiting once lods are in
2 Days Ago
drawbridges door prefabs and setup, anim controllers
2 Days Ago
anim import options for drawbridges
2 Days Ago
clipped the open anims on the drawbridges to be the correct span
2 Days Ago
PSA -- Please do not duplicate content. Use nested prefabs instead -- moved cliffs and overgrowth content in tutorial island scene in release folder to nested prefabs since the actual tutorial island is a manual reconstructed prefab copy in the missions folder, this at least saves us from manually rebuilding the target prefab when it comes to these objects and it can be updated externaly. kthx
2 Days Ago
collider fixed on barge 3600
8 Days Ago
fixed a ton of floating foliage in underwater divesites, some ground gaps
8 Days Ago
removed older underwater rock formations from procmap stack and autospawn folder
9 Days Ago
arctic base s2p
9 Days Ago
fixed some floating rock at arctic base
9 Days Ago
fixed glitchy pump pipes on small oilrig
9 Days Ago
updated tutorial island cliffs, rock formations for new style
14 Days Ago
jungle building skin atlas textures, material and initial test meshes
17 Days Ago
trying glass decal as masked, with front culling to soften the look
20 Days Ago
lowered guide mesh pivot to be the ground rotated back door up removed wheels off of rear door
20 Days Ago
Updated battering ram entity path to models, added mesh decals scripts, switched gibs path
20 Days Ago
Updating battering ram frame models
23 Days Ago
blocking off large oilrig passage
23 Days Ago
moved splitter boxes out of the way in excavator
23 Days Ago
turned wind movement off on LOD1 wall overgrowth
23 Days Ago
replaced rock formation small prefabs in arctic research base
24 Days Ago
Replaced old rock formations in ice lakes random elements
24 Days Ago
Replaced old rock formations in ferry terminal
24 Days Ago
swamp_c house side rework
24 Days Ago
some tighter rock placement at missile silo, grass splat tweaks, rebaked hm
24 Days Ago
cleared tunnel obstruction in military_tunnel
24 Days Ago
various fixes for cave_large_hard, cave_large_medium, cave_medium_medium, cave_medium_easy
24 Days Ago
save++
27 Days Ago
pivot work on battering ram wheel
27 Days Ago
battering ram shell temp preview
31 Days Ago
update to visuals prefab pivot (temporary)
31 Days Ago
updated ram hardware models to reflect latest concept changes
31 Days Ago
battering ram update to work in progress visuals
34 Days Ago
34 Days Ago
fixed car lift collider box being offset in y/z
35 Days Ago
35 Days Ago
fixed storage building large ceiling collider gap
39 Days Ago
backup ram prefab
41 Days Ago
modular car style suspensions for battering ram and skateboard
42 Days Ago
battering ram temporary greybox
45 Days Ago
45 Days Ago
small caves rocks dressing
45 Days Ago
medium caves rocks dressing