branchrust_reboot/main/building_blocks_2020/conditional_roof_cornerscancel
23 Commits over 0 Days - ∞cph!
wrapping up roof conditionals
fixes, prefab refactoring..
Re-arranged some prefabs structure around
Custom normals pass on models that required it
Closed some holes in the metal tier roofs
roof.triangle.up.top.line models and prefabs setup
assigning temporary prefab to triangle roof up top line
re-linking conditional prefabs - end
Padded walls (1mm) laterally to curb precision issues arising away from origin
Added LOD1 to triangle up side lines conditionals
Removing unused triangle roof cases prefabs
Adding named shell prefabs pre-setup for all tiers/cases
New roof conditional models - LODs/Colliders/Gibs
color corrected some atlases
removing unused roof ceiling meshes
Simplified roof models (2 meshes > 1 mesh)
Updated roof.****.full prefabs accordingly
shifted pivot on triangle roof pieces to the center
180 transform rotation on roof triangle up and cie
Transforms adjustments on set of greybox roof models