branchrust_reboot/main/cargo_shipcancel
32 Commits over 31 Days - 0.04cph!
Attempt to fix a polygon rejection error on a cargo ship collider
Took the opportunity to further simplify some colliders
scene updated
scene2prefab
display hull and deck LODs further
doors placement
cargo ship scene2prefab
cargo ship interactive door prefab/model
cargo ship door LODs and prefab
scene2prefab cargo ship
progress backup LODs and prefab setup crew bld
control room deck computers
scene update
interiors seams polish, railings
ship deck and interior dressing
cargo ship scene prep & dressing backup
cargo ship scene prep & dressing backup
ship crew building interior collider
ship crew building exterior and antena colliders
cargo ship scene edits
added a second way up to to the top floor into crew building
crew building wip texturing
scene updates
further breaking down crew building exterior
cargo ship scene prep
breaking up crew building into smaller models
crew building interior greybox pass
added static ship door
crew building exterior progress backup
crew building exterior progress backup
crew building exterior wip
crew building exterior [greybox end]
progress backup crew building