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33 Commits over 29 Days - 0.05cph!

11 Months Ago
tweaked the start of env volumes in rig moonpool fixed loot barrel spawn on large rig S2P
11 Months Ago
oilrigs S2P
11 Months Ago
fixed some dressing gaps
11 Months Ago
latest rigs scenes
11 Months Ago
removed cctv desk from cctv room, so it can be customized per oilrig
11 Months Ago
refined environment volumes in moonpool
11 Months Ago
oilrigs S2P
11 Months Ago
oilrigs S2P
11 Months Ago
set dressing level 3 rooms
11 Months Ago
backup
11 Months Ago
oilrigs S2P
11 Months Ago
Increased the reach of prevent building volumes in both rigs Fixed missing door in small rig Fixed floor collider in hall preventing going down the tubes Some bounce lighting, basic lighting in small rig Finer environment volumes placement on moonpool prefab
11 Months Ago
S2P oilrigs
11 Months Ago
more collision prep
11 Months Ago
Fixed large oilrig gas room roof being see through
11 Months Ago
reverting a material changes to main's version
11 Months Ago
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
11 Months Ago
small oilrig scene progress S2P
11 Months Ago
small oilrig prefabs update colliders update
11 Months Ago
small oilrig sat tubes flow wip
11 Months Ago
oilrig_1 S2P
11 Months Ago
updated level3 lods and colliders to remove last flow blockers to the structure
11 Months Ago
backup moved moonpool crane to props folder
11 Months Ago
oilrig_1 s2p
11 Months Ago
oilrig sat tube models and prefabs, triggers tweaked oilrig raw metalness texture to limit white halo around rust level hierarchy cleanup
11 Months Ago
moonpool progress wip, basic test lighting
11 Months Ago
Level 3 hall, cctv room and vent progress, sat tube progress
11 Months Ago
Level 3 hall, cctv room and vent progress
12 Months Ago
oilrig L3 texturing progress
12 Months Ago
oilrig sat tube greybox full greybox flow
12 Months Ago
final alignment to the structure to match welds moonpool and beams detailed greybox
12 Months Ago
oilrig - sat tubes greybox models
12 Months Ago
oilrig saturation tube, moonpool and level3 rooms whitebox export/placement