userVincentcancel
branchrust_reboot/main/oilrig_sat_tubecancel

33 Commits over 29 Days - 0.05cph!

42 Days Ago
tweaked the start of env volumes in rig moonpool fixed loot barrel spawn on large rig S2P
44 Days Ago
oilrigs S2P
44 Days Ago
fixed some dressing gaps
44 Days Ago
latest rigs scenes
44 Days Ago
removed cctv desk from cctv room, so it can be customized per oilrig
44 Days Ago
refined environment volumes in moonpool
48 Days Ago
oilrigs S2P
51 Days Ago
oilrigs S2P
51 Days Ago
set dressing level 3 rooms
51 Days Ago
backup
54 Days Ago
oilrigs S2P
54 Days Ago
Increased the reach of prevent building volumes in both rigs Fixed missing door in small rig Fixed floor collider in hall preventing going down the tubes Some bounce lighting, basic lighting in small rig Finer environment volumes placement on moonpool prefab
55 Days Ago
S2P oilrigs
55 Days Ago
more collision prep
55 Days Ago
Fixed large oilrig gas room roof being see through
55 Days Ago
reverting a material changes to main's version
55 Days Ago
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
57 Days Ago
small oilrig scene progress S2P
57 Days Ago
small oilrig prefabs update colliders update
57 Days Ago
small oilrig sat tubes flow wip
58 Days Ago
oilrig_1 S2P
58 Days Ago
updated level3 lods and colliders to remove last flow blockers to the structure
2 Months Ago
backup moved moonpool crane to props folder
2 Months Ago
oilrig_1 s2p
2 Months Ago
oilrig sat tube models and prefabs, triggers tweaked oilrig raw metalness texture to limit white halo around rust level hierarchy cleanup
2 Months Ago
moonpool progress wip, basic test lighting
2 Months Ago
Level 3 hall, cctv room and vent progress, sat tube progress
2 Months Ago
Level 3 hall, cctv room and vent progress
2 Months Ago
oilrig L3 texturing progress
2 Months Ago
oilrig sat tube greybox full greybox flow
3 Months Ago
final alignment to the structure to match welds moonpool and beams detailed greybox
3 Months Ago
oilrig - sat tubes greybox models
3 Months Ago
oilrig saturation tube, moonpool and level3 rooms whitebox export/placement