userVincentcancel
branchrust_reboot/main/oilrig_sat_tubecancel

33 Commits over 29 Days - 0.05cph!

12 Months Ago
tweaked the start of env volumes in rig moonpool fixed loot barrel spawn on large rig S2P
12 Months Ago
oilrigs S2P
12 Months Ago
fixed some dressing gaps
12 Months Ago
latest rigs scenes
12 Months Ago
removed cctv desk from cctv room, so it can be customized per oilrig
12 Months Ago
refined environment volumes in moonpool
12 Months Ago
oilrigs S2P
12 Months Ago
oilrigs S2P
12 Months Ago
set dressing level 3 rooms
12 Months Ago
backup
1 Year Ago
oilrigs S2P
1 Year Ago
Increased the reach of prevent building volumes in both rigs Fixed missing door in small rig Fixed floor collider in hall preventing going down the tubes Some bounce lighting, basic lighting in small rig Finer environment volumes placement on moonpool prefab
1 Year Ago
S2P oilrigs
1 Year Ago
more collision prep
1 Year Ago
Fixed large oilrig gas room roof being see through
1 Year Ago
reverting a material changes to main's version
1 Year Ago
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
1 Year Ago
small oilrig scene progress S2P
1 Year Ago
small oilrig prefabs update colliders update
1 Year Ago
small oilrig sat tubes flow wip
1 Year Ago
oilrig_1 S2P
1 Year Ago
updated level3 lods and colliders to remove last flow blockers to the structure
1 Year Ago
backup moved moonpool crane to props folder
1 Year Ago
oilrig_1 s2p
1 Year Ago
oilrig sat tube models and prefabs, triggers tweaked oilrig raw metalness texture to limit white halo around rust level hierarchy cleanup
1 Year Ago
moonpool progress wip, basic test lighting
1 Year Ago
Level 3 hall, cctv room and vent progress, sat tube progress
1 Year Ago
Level 3 hall, cctv room and vent progress
1 Year Ago
oilrig L3 texturing progress
1 Year Ago
oilrig sat tube greybox full greybox flow
1 Year Ago
final alignment to the structure to match welds moonpool and beams detailed greybox
1 Year Ago
oilrig - sat tubes greybox models
1 Year Ago
oilrig saturation tube, moonpool and level3 rooms whitebox export/placement