branchrust_reboot/main/oilrig_sat_tubecancel
33 Commits over 29 Days - 0.05cph!
tweaked the start of env volumes in rig moonpool
fixed loot barrel spawn on large rig
S2P
removed cctv desk from cctv room, so it can be customized per oilrig
refined environment volumes in moonpool
set dressing level 3 rooms
Increased the reach of prevent building volumes in both rigs
Fixed missing door in small rig
Fixed floor collider in hall preventing going down the tubes
Some bounce lighting, basic lighting in small rig
Finer environment volumes placement on moonpool prefab
Fixed large oilrig gas room roof being see through
reverting a material changes to main's version
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
small oilrig scene progress
S2P
small oilrig prefabs update
colliders update
small oilrig sat tubes flow wip
updated level3 lods and colliders to remove last flow blockers to the structure
backup
moved moonpool crane to props folder
oilrig sat tube models and prefabs, triggers
tweaked oilrig raw metalness texture to limit white halo around rust
level hierarchy cleanup
moonpool progress wip, basic test lighting
Level 3 hall, cctv room and vent progress, sat tube progress
Level 3 hall, cctv room and vent progress
oilrig L3 texturing progress
oilrig sat tube greybox full greybox flow
final alignment to the structure to match welds
moonpool and beams detailed greybox
oilrig - sat tubes greybox models
oilrig saturation tube, moonpool and level3 rooms whitebox export/placement