124 Commits over 454 Days - 0.01cph!
Addressing Rust Relay packet de-duping
merge rust_relay_server -> main
merge main -> rust_relay_server
Added allocation free encryption
merge rust_relay_server -> main
merge main -> rust_relay_server
merge rust_relay_server -> main
merge main -> rust_relay_server
tweaked relay server restart method
merge rust_relay_server -> main
merge main -> rust_relay_server
made AttemptRestart a little bit more robust
merge main -> rust_relay_server
ensure sendThread can start up if disabled from start
merge main -> rust_relay_server
merge rust_relay_server -> main
removed dud code, build fix
merge rust_relay_server -> main
Ensure relay startup values are cached, even if disabled
removed duplicate asmdef refs
merge rust_relay_server -> main
merged main -> rust_relay_server
merge main -> rust_relay_server
merge main -> rust_server_relay
merge main -> rust_relay_server
simplified encryption again
Updated encryption strategy
Added optional encryption to Rust Relay
merge main -> rust_relay_server
Resolved stale state issue, tidied bootstrap
configuration overhaul, all relay settings are now convars
merge main -> rust_relay_server
merge main -> rust_relay_server
merged main -> rust_relay_server
merge main -> rust_relay_server
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
merge rust_relay_server -> main
merge main -> rust_relay_server
merge rust_relay_server -> main
merge main -> rust_relay_server
resolved websocket reconnect spam, added relay convars for managing relay state (shutdown etc)
merge rust_relay_server -> main
merge main -> rust_relay_server
move away from wss (it allocates)