userDuke Dariuscancel

149 Commits over 546 Days - 0.01cph!

21 Days Ago
merge main -> rust_relay_server
49 Days Ago
Resolve ConsoleMessage not being forwarded when FakePlayer is enabled
56 Days Ago
Resolved timeout issue on map upload
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
merge rust_relay_server/remove_serversubscriptions -> rust_relay_server
2 Months Ago
fixed skinned mesh on prefab exporter
2 Months Ago
Removed obselete ServerSubscriptions feature
2 Months Ago
ensure fake players queue is cleared on shutdown
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
added ping to socket to attempt to keep the socket connection alive during low load
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Added addtional details to RustRelay socket resets
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Add additional details to websocket connection url
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
removed duplicated startup logic
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server + codegen
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
added RustRelay reconnect feature, tweaked GLB export
3 Months Ago
Added better null checking for safer failover
3 Months Ago
added prefab exporter
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
ensure position updates are networked to fake player
3 Months Ago
HasActiveFakeConnection tweaked order of conditions + added `relay.status` convar
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
Ensure FakePlayer at net startup and server occlusion tweak
3 Months Ago
set fake player to default to false
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
fixed another NRE in FakePlayer occlusion
3 Months Ago
merge rust_relay_server -> main (NRE Hotfix)
3 Months Ago
resolved NRE in BasePlayer::SendEntityUpdates
3 Months Ago
merge rust_relay_server -> main
3 Months Ago
merge main -> rust_relay_server
3 Months Ago
removed unneeded stuff for FakePlayer
3 Months Ago
fake player improvements
3 Months Ago
merge main -> rust_relay_server
4 Months Ago
FakePlayer tweaks
4 Months Ago
FakePlayer improvements + Test fixes
4 Months Ago
networking tweaks