userDuke Dariuscancel

148 Commits over 515 Days - 0.01cph!

9 Days Ago
Resolve ConsoleMessage not being forwarded when FakePlayer is enabled
16 Days Ago
Resolved timeout issue on map upload
22 Days Ago
merge rust_relay_server -> main
22 Days Ago
merge main -> rust_relay_server
22 Days Ago
merge rust_relay_server/remove_serversubscriptions -> rust_relay_server
22 Days Ago
fixed skinned mesh on prefab exporter
23 Days Ago
Removed obselete ServerSubscriptions feature
23 Days Ago
ensure fake players queue is cleared on shutdown
23 Days Ago
merge rust_relay_server -> main
23 Days Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
23 Days Ago
merge main -> rust_relay_server
23 Days Ago
merge rust_relay_server -> main
23 Days Ago
added ping to socket to attempt to keep the socket connection alive during low load
24 Days Ago
merge rust_relay_server -> main
24 Days Ago
Added addtional details to RustRelay socket resets
25 Days Ago
merge rust_relay_server -> main
25 Days Ago
Add additional details to websocket connection url
25 Days Ago
merge rust_relay_server -> main
25 Days Ago
removed duplicated startup logic
26 Days Ago
merge rust_relay_server -> main
26 Days Ago
merge main -> rust_relay_server + codegen
26 Days Ago
merge main -> rust_relay_server
26 Days Ago
added RustRelay reconnect feature, tweaked GLB export
44 Days Ago
Added better null checking for safer failover
58 Days Ago
added prefab exporter
58 Days Ago
merge rust_relay_server -> main
58 Days Ago
merge main -> rust_relay_server
58 Days Ago
ensure position updates are networked to fake player
59 Days Ago
HasActiveFakeConnection tweaked order of conditions + added `relay.status` convar
59 Days Ago
merge rust_relay_server -> main
59 Days Ago
merge main -> rust_relay_server
59 Days Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
60 Days Ago
merge rust_relay_server -> main
60 Days Ago
merge main -> rust_relay_server
60 Days Ago
Ensure FakePlayer at net startup and server occlusion tweak
60 Days Ago
set fake player to default to false
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
fixed another NRE in FakePlayer occlusion
2 Months Ago
merge rust_relay_server -> main (NRE Hotfix)
2 Months Ago
resolved NRE in BasePlayer::SendEntityUpdates
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
removed unneeded stuff for FakePlayer
2 Months Ago
fake player improvements
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
FakePlayer tweaks
2 Months Ago
FakePlayer improvements + Test fixes
2 Months Ago
networking tweaks
2 Months Ago
Relay networking tweaks