userandererandrecancel
branchrust_reboot/main/map_entity_load_fixcancel

10 Commits over 31 Days - 0.01cph!

2 Months Ago
Merge from main
2 Months Ago
Fixed some methods still being called on map entities that have been destroyed (GameObject.Destroy vs. FindObjectsOfType in the same frame)
2 Months Ago
Fixed SpawnMapEntities not being called at all when loading a save was attempted but the file did not exist (derp)
2 Months Ago
Fix for trying to call "Kill" on entities that haven't called "Spawn" (seems to have gotten lost in the last revert / restore / retry cycle)
2 Months Ago
Reapply
2 Months Ago
Merge from main
3 Months Ago
Trying a different approach
3 Months Ago
Reapply
3 Months Ago
Merge from main
3 Months Ago
Fixed duplicate network IDs on oilrig after server restart