userandrecancel
branchrust_reboot/main/map_entity_load_fixcancel

10 Commits over 31 Days - 0.01cph!

9 Months Ago
Merge from main
9 Months Ago
Fixed some methods still being called on map entities that have been destroyed (GameObject.Destroy vs. FindObjectsOfType in the same frame)
10 Months Ago
Fixed SpawnMapEntities not being called at all when loading a save was attempted but the file did not exist (derp)
10 Months Ago
Fix for trying to call "Kill" on entities that haven't called "Spawn" (seems to have gotten lost in the last revert / restore / retry cycle)
10 Months Ago
Reapply
10 Months Ago
Merge from main
10 Months Ago
Trying a different approach
10 Months Ago
Reapply
10 Months Ago
Merge from main
10 Months Ago
Fixed duplicate network IDs on oilrig after server restart