userandererandrecancel
branchrust_reboot/main/save140cancel

28 Commits over 31 Days - 0.04cph!

4 Years Ago
Bundles
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4 Years Ago
Manifest
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4 Years Ago
Network++ Save++
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4 Years Ago
Merge from main
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4 Years Ago
Stricter high external wall placement (RUST-1502)
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4 Years Ago
Scene2Prefab
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4 Years Ago
Bunker room layer fixes (RUST-1495)
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4 Years Ago
Scene2Prefab
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4 Years Ago
Harbor gradient alignment for more reliable placement
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4 Years Ago
DecorTransform component
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4 Years Ago
Merge from main
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4 Years Ago
Fixed monument terrain offset being ignored
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4 Years Ago
Minor cave_small_medium fix
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4 Years Ago
Scene2Prefab
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4 Years Ago
Refreshed terrain volume checks on caves and military tunnel
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4 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
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4 Years Ago
Scene2Prefab
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4 Years Ago
Added terrain volume checks to military tunnel Refreshed terrain volume checks on caves
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4 Years Ago
Terrain check / anchor generator fixes
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4 Years Ago
Harbors spawn in procmap
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4 Years Ago
Merge from main
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4 Years Ago
Added missing files
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4 Years Ago
Rolled back ignore.conf
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4 Years Ago
Merge from main
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4 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
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4 Years Ago
Scene2Prefab
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4 Years Ago
Rough harbor placement (WIP)
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4 Years Ago
Removed more leftover scripts throwing errors
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