userandrecancel
branchrust_reboot/main/save140cancel

28 Commits over 31 Days - 0.04cph!

10 Years Ago
Removed more leftover scripts throwing errors
10 Years Ago
Rough harbor placement (WIP)
10 Years Ago
Scene2Prefab
10 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
10 Years Ago
Merge from main
10 Years Ago
Rolled back ignore.conf
10 Years Ago
Added missing files
10 Years Ago
Merge from main
10 Years Ago
Harbors spawn in procmap
10 Years Ago
Terrain check / anchor generator fixes
10 Years Ago
Added terrain volume checks to military tunnel Refreshed terrain volume checks on caves
10 Years Ago
Scene2Prefab
10 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
10 Years Ago
Refreshed terrain volume checks on caves and military tunnel
10 Years Ago
Scene2Prefab
10 Years Ago
Minor cave_small_medium fix
10 Years Ago
Fixed monument terrain offset being ignored
9 Years Ago
Merge from main
9 Years Ago
DecorTransform component
9 Years Ago
Harbor gradient alignment for more reliable placement
9 Years Ago
Scene2Prefab
9 Years Ago
Bunker room layer fixes (RUST-1495)
9 Years Ago
Scene2Prefab
9 Years Ago
Stricter high external wall placement (RUST-1502)
9 Years Ago
Merge from main
9 Years Ago
Network++ Save++
9 Years Ago
Manifest
9 Years Ago
Bundles