userandrecancel
branchrust_community/maincancel

29 Commits over 700 Days - 0.00cph!

8 Years Ago
Subtracting 21367 (should've gone to save146)
8 Years Ago
Merge from hapis5
8 Years Ago
Merge from save145
8 Years Ago
Merge from foliage_system
8 Years Ago
Merge from save142
8 Years Ago
Merge from world_serialization
8 Years Ago
Merge from save140
8 Years Ago
Merge from save139 (caves)
8 Years Ago
Merge from save135
9 Years Ago
Merge from prerelease, hold on to your GPUs
9 Years Ago
Merge from prerelease (gunplay reboot + music system)
9 Years Ago
Merge from save118
9 Years Ago
Merge from save116 (new procedural generation, custom map updates, dungeon improvements)
9 Years Ago
Merge from save115 HapisIsland, procedural generation and dungeon updates
9 Years Ago
Full Petur rollback
9 Years Ago
Merge from conditional_models_2
9 Years Ago
Merge from prerelease
9 Years Ago
Merge from procgen11
9 Years Ago
Reapplying ambience2
9 Years Ago
Subtracting ambience2 (asset warmup perf test)
9 Years Ago
Debugging
9 Years Ago
Subtracting building_system_2.1
9 Years Ago
Merge from building_system_2.1
9 Years Ago
Subtracting building_system_2
9 Years Ago
Merge from building_system_2
9 Years Ago
Merge from effectpooling
9 Years Ago
Merge from collider-batching (beware dev servers, hide yo savegame backups)
10 Years Ago
Added proper overlay UI layer that's above all other HUDs, visible if any other HUD is visible CommunityEntity.FindPanel now uses hierarchy-based paths
10 Years Ago
Merge from procgen10