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10,963 Commits over 3,987 Days - 0.11cph!

3 Days Ago
Fixed incorrect PremiumClientCache refresh delay
4 Days Ago
Client update fix
4 Days Ago
Added some missing shaders to always included shaders
4 Days Ago
Merge from jungle_update
4 Days Ago
Merge from main/premium_servers/manual_refresh
4 Days Ago
Merge from main
4 Days Ago
Client compile fix
4 Days Ago
Server compile fix
4 Days Ago
Merge from main
4 Days Ago
Steam upload files for aux05
5 Days Ago
Merge from main
6 Days Ago
Accept any rivers that end in the jungle biome beyond the typical max river count Reduced min distance between rivers a bit
6 Days Ago
Merge from main
6 Days Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
9 Days Ago
Added refresh_foliage console command
9 Days Ago
10 Days Ago
Merge from main
10 Days Ago
Texture streaming workaround (make sure it's disabled at startup under any circumstances until the graphics qualities are loaded, so it's at most only changed once from disabled to enabled, never from enabled to disabled)
11 Days Ago
Added jungle swamps to World Setup prefab
11 Days Ago
Fixed several sound trigger references on new jungle foliage
11 Days Ago
Jungle foliage prefab DoPrepare
11 Days Ago
Manifest
13 Days Ago
Merge from main
13 Days Ago
Merge from main
17 Days Ago
Added position / rotation information to debugboatissue
17 Days Ago
Jungle avoids even more transition areas from temperate to other biomes
18 Days Ago
Merge from jungle_ruins
18 Days Ago
Merge from jungle_biome/jungle_foliage
18 Days Ago
Merge from jungle_ruins
18 Days Ago
Merge from main
18 Days Ago
Fixed various spawn population filters
18 Days Ago
Jungle has forest splat Jungle has alt topology (including nearby forest / forestside areas to prefer deciduous trees next to jungle, looks slightly less odd) Jungle avoids transition areas from temperate to other biomes
18 Days Ago
Monument biome filter adjustments
18 Days Ago
Jungle ruins S2P
18 Days Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
19 Days Ago
Merge from train_tunnel_altitude_2
19 Days Ago
Merge from main
19 Days Ago
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24 Days Ago
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25 Days Ago
Merge from fast_debug_draw
25 Days Ago
Adding Hidden/DebugLine shader to always included shader list
32 Days Ago
Skin bundle update (part 2)
32 Days Ago
Skin bundle update (part 1)
32 Days Ago
Merge from rotation_parent_fix_2
34 Days Ago
Merge from main
40 Days Ago
Merge from train_tunnel_altitude_2
40 Days Ago
Fixed more cases of some underground train tunnel triggers sticking out of terrain
40 Days Ago
Merge from primitive
40 Days Ago
Disable projectile refraction on projectiles with noGravity set (AutoTurret)
41 Days Ago
Merge from primitive