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10,580 Commits over 4,383 Days - 0.10cph!

Today
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Yesterday
Fixing ocean topology floodfill not reaching certain sections behind road crossings
8 Days Ago
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8 Days Ago
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8 Days Ago
Merge from main
8 Days Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
9 Days Ago
Fix for ocean topology missing around certain rivers
14 Days Ago
Cinemachine compile fixes
14 Days Ago
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14 Days Ago
CurrentVersion.cs
14 Days Ago
Meta files
14 Days Ago
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14 Days Ago
Various code auto updates, part 6 (third party)
14 Days Ago
Various code auto updates, part 5
14 Days Ago
Various code auto updates, part 4
14 Days Ago
Various code auto updates, part 3
14 Days Ago
Various code auto updates, part 2
14 Days Ago
Various code auto updates, part 1
14 Days Ago
Amplify Shader Editor temp compile fix (this needs to be fixed properly if still in use)
14 Days Ago
TMP auto upgrade (this needs applying upstream)
14 Days Ago
Baseline (ProjectVersion, Packages, MultiplayerManager)
15 Days Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
27 Days Ago
Enabled LZ4 high compression
27 Days Ago
Fixed ocean topology in launch site, potentially other monuments
29 Days Ago
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29 Days Ago
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35 Days Ago
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35 Days Ago
Merge from main
36 Days Ago
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37 Days Ago
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38 Days Ago
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38 Days Ago
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41 Days Ago
Fixed issue when meshes with and without uv2 channel were combined in the same batch
42 Days Ago
Foundation corner conditional model checks
42 Days Ago
Foundation corner sockets
42 Days Ago
Added CornerSocket
42 Days Ago
Added ModelConditionTest_FoundationCornerLeft and ModelConditionTest_FoundationCornerRight
57 Days Ago
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58 Days Ago
Adding back a PaintableReactiveTarget script that's just inheriting from ReactiveTarget and is otherwise empty, with the old GUID, so if some random build references that GUID it's valid (possibly the worst hack in all of Rust, thanks asset bundles)
58 Days Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
59 Days Ago
Moved a bunch of textures out of content.bundle to textures.4.bundle as we started hitting the file size limit on content.bundle again
4 Months Ago
4 Months Ago
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