userandrecancel
reporust_rebootcancel

10,612 Commits over 4,413 Days - 0.10cph!

5 Hours Ago
Merge from unity_6.3.15
5 Hours Ago
Merge from main
Yesterday
Unity 6.3.15f1
Yesterday
Merge from unity_6.3.11
Yesterday
Merge fixes
Yesterday
Merge from main
Yesterday
Subtracting dont_bake_on_load
6 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
6 Days Ago
Subtracting 150318
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Subtracting 150367
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Subtracting 150376
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Subtracting 150380
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Subtracting 150385
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Subtracting 150388
6 Days Ago
Merge from terrain_lowering_nms_large_cave
6 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
6 Days Ago
Subtracting 150838 (reapplying new navmesh)
6 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
6 Days Ago
Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
11 Days Ago
Skin bundle update (rebuilt on Unity 6)
19 Days Ago
Merge from main
19 Days Ago
Adding / moved #if DEBUG in a few automated tests (Unity 6 server build failure tests)
20 Days Ago
Reapplying meta file changes
20 Days Ago
Merge from main
20 Days Ago
Subtracting meta files since there are 5000 merge conflicts with main from the new texture naming conventions
23 Days Ago
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40 Days Ago
Asset bundle test: Use full absolute path and platform-specific directory separator
40 Days Ago
Merge from main
40 Days Ago
Merge from editor_copytexture_error_spam_fix
40 Days Ago
Add copilot-instructions.md
40 Days Ago
ignore.conf update
41 Days Ago
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42 Days Ago
Fixing ocean topology floodfill not reaching certain sections behind road crossings
49 Days Ago
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Merge from main
49 Days Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
50 Days Ago
Fix for ocean topology missing around certain rivers
55 Days Ago
Cinemachine compile fixes
55 Days Ago
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CurrentVersion.cs
55 Days Ago
Meta files
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Various code auto updates, part 6 (third party)
55 Days Ago
Various code auto updates, part 5
55 Days Ago
Various code auto updates, part 4