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2 Commits over 0 Days - ∞cph!

8 Months Ago
MaterialSetup includes inactive children when IncludeChildren is enabled
8 Months Ago
EnvironmentVolume overrides for BiomeBisuals and MaterialConfig MaterialConfig can now specify shader toggles (only supported for some) MaterialSetup has includeChildren flag to apply to all child renderer components instead of just the renderer on the same game object