userandrecancel
branchrust_reboot/main/prefab_pooling_3cancel

30 Commits over 0 Days - ∞cph!

8 Years Ago
PrefabInfo is now called Poolable (separate commit to keep the file history intact)
8 Years Ago
Added PrefabPostProcess (runs after after components and children have been cleaned up)
8 Years Ago
New prefab pooling baseline
8 Years Ago
Fixes
8 Years Ago
Batching prefabs
8 Years Ago
Building prefabs
8 Years Ago
Clutter prefabs
8 Years Ago
Resource prefabs
8 Years Ago
Effect prefabs
8 Years Ago
Loot prefabs
8 Years Ago
Static entity prefabs
8 Years Ago
Tree prefabs
8 Years Ago
Sound prefabs
8 Years Ago
UI prefabs
8 Years Ago
Projectile prefabs
8 Years Ago
Deployable prefabs
8 Years Ago
Clothing prefabs
8 Years Ago
Throwable prefabs
8 Years Ago
AI prefabs
8 Years Ago
Plant prefabs
8 Years Ago
Player prefabs
8 Years Ago
NPC prefabs
8 Years Ago
Merge from main
8 Years Ago
Post-merge fix
8 Years Ago
More effect prefabs
8 Years Ago
More effect prefabs
8 Years Ago
Added prefab pool state export to csv file (export_prefabs)
8 Years Ago
Fixed error on effect onfire.prefab
7 Years Ago
Prefab pool warmup baseline
7 Years Ago
Merge from main