branchrust_reboot/main/world_gridcancel
9 Commits over 0 Days - ∞cph!
Optimized world spawn when world is loaded from cache
Added world.streaming convar (false by default while we're testing)
Added poolable component to all static rocks, rock formations, cliffs, icebergs and ice sheets (which adds them to the world grid)
ProceduralObject now works with world grid
Added world grid to client lod.prefab