repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

5 Years Ago
Cherrypicking
5 Years Ago
Fixed protocol error. Was rejecting all clients.
5 Years Ago
...
5 Years Ago
Sorting out shops
5 Years Ago
Modify God flag a little, and God character can no longer get arrested
5 Years Ago
Zombies are a little better at attacking. Not a lot though TBH. A proper fix would take bigger changes.
5 Years Ago
Prefab update only
5 Years Ago
Cambat NPCs are a little smarter about fighting the player
5 Years Ago
Merge Main -> Working
5 Years Ago
Slightly more descriptive failure messages.
5 Years Ago
Fix network version changes in #8430 - now assigning client protocol so the client isn't always rejected.
5 Years Ago
Merge cop AI fix Main -> Missions
5 Years Ago
Fixed cop AI getting confused about arrest vs. shoot when close to NPC criminals
5 Years Ago
Updated some of the lots
5 Years Ago
Cherrypick
5 Years Ago
...
5 Years Ago
shop lots
5 Years Ago
Vehicle tweaks
5 Years Ago
LODs, vehicle spawns
5 Years Ago
vdf file
5 Years Ago
Build fix
5 Years Ago
Building...
5 Years Ago
Default exterior brick set.
5 Years Ago
Setup garage door as a functional entity
5 Years Ago
Merge Working -> Main
5 Years Ago
Merge mission branch changes -> Working
5 Years Ago
Horn stops when you get out of the car...
5 Years Ago
Car horns can now be held down to be even more annoying. Network++
5 Years Ago
Not a mission thing but by popular request... added car horn
5 Years Ago
Mission edits
5 Years Ago
.
5 Years Ago
Refactor checkpoints to allow a distance range
5 Years Ago
Rewrote entityBehaviours as an array, and looping through it with for loops instead of foreach, for much improved performance
5 Years Ago
Map changes
5 Years Ago
...
5 Years Ago
Adding doors
5 Years Ago
Added glass
5 Years Ago
Frontage rebuild
5 Years Ago
Disable distant payphone world-space mission list UI (performance)
5 Years Ago
Removed all payphone lights (performance)
5 Years Ago
Fixed UIInfoMessages not clearing on disconnect, and staying up forever on reconnect
5 Years Ago
Missions now end if user disconnects, fixing issue with OBSERVERS_ONLY (see Pivotal Tracker #167505038)
5 Years Ago
More checkpoint work + extras
5 Years Ago
Disabling always run in test game modes
5 Years Ago
Stop my debug stuff from applying to NPCs
5 Years Ago
Fix point-of-interest UI screen aspect ratio issues
5 Years Ago
Change my dev test params a little
5 Years Ago
Changed how checkpoint indexing works to support multiple players with missions at the same time on the server. ++Network
5 Years Ago
...
5 Years Ago
Frontage blockers