repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

7 Years Ago
Fixed RebuildSpawnIcon() not taking bodygroups into account
7 Years Ago
Entity.SetModelScale is now limited to +-400 on server (unclamped on client)
7 Years Ago
Fixed a crash issue with Vehicle.GetVehicleViewPosition Vehicle.GetVehicleViewPosition's only argument is now optional ( defaults to 0 ) Fixed a few Vehicle functions returning garbage in certain cases ( GetVehicleViewPosition, GetPassengerSeatPoint, GetWheelContactPoint )
7 Years Ago
Move the "Trying to send with no players" warning of net library send functions to developer 1
7 Years Ago
Restore material order in the Materials Tool UI
7 Years Ago
merge from main
7 Years Ago
Git: * Dragginig/Resizing DFrame as a child element now works properly * Consistent caching between Entity.GetEyeTraceNoCursor and Entity.GetEyeTrace
7 Years Ago
util.SpriteTrail no longer crashes the game if you do not give the material ".vmt" extension. util.SpriteTrail no longer silently fails halfway through when not given a color.
7 Years Ago
fixed RoundFloatToInt / physgun snapping
7 Years Ago
new vaudio_speex builds - voice chat is compatible with main
7 Years Ago
Player.Kick no longer fails with reasons too long (cuts them off now at 512) Fixed kick reasons being cutoff at 256 (now cutoff at 512)
11 Years Ago
Root dir
11 Years Ago
main
11 Years Ago
game
11 Years Ago
Adding missing Library folder
11 Years Ago
Fix for PushTableFromTrace compile errors
11 Years Ago
11 Years Ago
Steamworks vdf's
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11 Years Ago
Windows Build 5
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11 Years Ago
Windows Build 6
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Windows Build 7
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Windows Build 8
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Windows Build 9
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11 Years Ago
Windows Build 10
11 Years Ago
Added missing map icons ( test commit )
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11 Years Ago
Windows Build 11
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11 Years Ago
Linux Build 10
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11 Years Ago
Windows Build 12
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11 Years Ago
Windows Build 13
11 Years Ago
Model source
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11 Years Ago
VPK Build 7
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11 Years Ago
Windows Build 14
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Windows Build 15
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Windows Build 16
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Windows Build 17
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11 Years Ago
Windows Build 18
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11 Years Ago
Windows Build 19
11 Years Ago
gl_util.cpp was outdated for some reason, updated it to the latest version
11 Years Ago
Updated gmod_lua_macros.h to latest version
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11 Years Ago
OSX Build 37
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11 Years Ago
Linux Build 24
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11 Years Ago
Windows Build 20
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11 Years Ago
Linux Build 25
11 Years Ago
HL:S GMan now uses HL:S model
11 Years Ago
HL:S GMan now uses proper blood type
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11 Years Ago
Windows Build 21
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11 Years Ago
OSX Build 39
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11 Years Ago
Linux Build 26
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11 Years Ago
VPK Build 13
11 Years Ago
Fixed attachments & added shell ejection for all CS:S world models. Adjusted reload sounds on SG552 view model and fixed shell ejection on SG550 view model. I will add recompiled models after the update goes live though.