8,596 Commits over 3,256 Days - 0.11cph!
Sync with GitHub for 10/07/2014 + Added flag silk icons
Obligatory content changes:
* Perfected SG552 reload animation sounds
* Fixed Deagle muzzle flash
* Restored and Added missing Deagle source file
* Added source files for w_pistol
* Updated icon for c1a1c
Recompiled models will be committed after hotfix is released
Definitely fixed Entity:EnableMatrix and Entity:SetModelScale
Added Entity:SetLegacyTransform(bool) to restore the old behaviour for reluctant scripters
Fixed weapon holdtypes not always updating properly
Updated icon for c1a1c
Added language string for prop physics multiplayer
Fix package loading exploit
Fix attachments on most CS:S view models. Fix elites muzzle flash on left pistol.
Fixed glock18 and aug muzzle attachments.
Minor changes:
Adjusted the way the world model of a weapon is set when drawn on the local player
Fixed physgun constantly trying to drop and grab a prop its owner is currently standing on
Merged some changes contributed by Robotboy:
Fixed ammo box not working on the HL2 jeep
Fixed HL1 prop_breakable gibs not spawning
Fixed incorrect model for HL1 barnacles
Fixed HL1 grunts not dropping the right items when killed
Fixed HL1 sentences not being loaded
Fixed CSS muzzle flashes not appearing on some weapon models
gui.OpenURL now accepts HTTPS addresses
Restored preset saving
Fixed MsgC ignoring first argument if it's not a color
Fixed file.Find returning text files in the folder list
Added some missing MAT_ enums
Renamed Zeno Clash to Zeno Clash (Model Pack) in the mountable game list
Added chat.GetChatBoxSize
Reverted file.Find change - didn't work
Sync with GitHub for 7 Aug 2014
Rollback steam.inf change