branchrust_reboot/main/overfishingcancel
15 Commits over 0 Days - ∞cph!
add !disabled check for overfishing toast message, saves an RPC
Added time since last fish success, meaning that if you catch limit-1 and then leave, the timer will still tick and the catch count resets after the timer. And halves after halftime to avoid just missing the timer refresh.
Also added the toast popup warning to when you are going to throw the line, instead of just after, so you dont waste bait
reapply fishing tags after merge squash
Remove ocean fishing flag when in deepsea, fixing deepsea fishing pool
comment out ddraw for compiler issue
Add toast message is area is overfished
fix manifest after merge squashed
grid fixes, added prefab and hooked everything up, marked junk items as junk, convars are saved now
added convar for debugging logs
add convars for: disabling completely, area radius, duration, # of successes until overfished
WIP on fishing changes
- Add overfishing: catching too many fish in a given area will overfish it, making only junk items come up on subsequent casts (many convars to come, it will be highly configurable do not worry)
- Deepsea fishing has better results, low tier fish removed from the fishing loot pool