branchrust_reboot/main/overfishingcancel

15 Commits over 0 Days - Infinitycph!

2 Months Ago
add !disabled check for overfishing toast message, saves an RPC
2 Months Ago
Added time since last fish success, meaning that if you catch limit-1 and then leave, the timer will still tick and the catch count resets after the timer. And halves after halftime to avoid just missing the timer refresh. Also added the toast popup warning to when you are going to throw the line, instead of just after, so you dont waste bait
2 Months Ago
fix typo
2 Months Ago
reapply fishing tags after merge squash
2 Months Ago
Remove ocean fishing flag when in deepsea, fixing deepsea fishing pool
2 Months Ago
merge from main
3 Months Ago
comment out ddraw for compiler issue
3 Months Ago
up default time to 30min
3 Months Ago
Add toast message is area is overfished
3 Months Ago
merge from main
3 Months Ago
fix manifest after merge squashed
3 Months Ago
merge from main
3 Months Ago
grid fixes, added prefab and hooked everything up, marked junk items as junk, convars are saved now added convar for debugging logs
3 Months Ago
add convars for: disabling completely, area radius, duration, # of successes until overfished
3 Months Ago
WIP on fishing changes - Add overfishing: catching too many fish in a given area will overfish it, making only junk items come up on subsequent casts (many convars to come, it will be highly configurable do not worry) - Deepsea fishing has better results, low tier fish removed from the fishing loot pool