branchrust_reboot/main/bee_rebalancecancel
11 Commits over 0 Days - ∞cph!
Rebalanced multiple and single bee swarm damage
Prevent bee damage (no matter what damage type it is) from bleeding
Balance multiswarm damage
Working rebalance for single swarm attacks
Ensured time since spawned swarm is set on init properly
Fixed another bug with master swarm spawning multiple at once (this time in general and not in editor)
Fix editor spawning two bee swarms at once
Hazmats still nullify all damage coming in from bee stings (stab damage)
Most clothing will now provide some resistance against Bees, resulting in substantially lower damage per second (bees now do standard stab damage rather than bee sting damage)