branchrust_reboot/main/demoparent_fixcancel
                         
                     
             
         
     
    
        
4 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Revert camera man file. Run the fixes through demo shot playback instead, turns out post bone rotation is just saved 'as is' rewlative to the target instead of bone relative.
                
                
                
                
             
         
        
        
            
            
            
                
                WIP: still some weird y rotation offsets
                
                
                
                
             
         
        
            
            
            
                
                Fix debug camera not tracking the correct object when playing back demos