branchrust_reboot/main/sticky_vines_fixcancel
                         
                     
             
         
     
    
        
2 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
                
                
                
                
             
         
        
            
            
            
                
                Attempted fix for vines sometimes staying around (rendering) when the tree is killed
Force leaving queue and disabling the renderer when entering/leaving the queue