311 Commits over 577 Days - 0.02cph!
Fixing skinning for 50 cal rig
Adding flashlight rig to refresh branch
Updating binoculars rig mat
Fixing material names for syringe rig
Updating medical syringe refresh rig fbx
Adding viwmodel rig for binocular refresh
Updating small ramp rig skinning
renaming new medical syringe fbxs
Updating small engine LODs
Updating boat building station rig
Updating small ramp skinning
Adding 50 cal rear single rig
Updating 50 cal fbxs with new bones
Updating 50 cal rig pivot points
Adding browning single rig fbx
Adding blockout rpg world model rig
adding LODs for barrel and base cannon prefabs
Adding boatBuilding station rig
Adding extra joints to small engine rig
Adding split up cannon mesh fbx to cannon branch
Removing split cannon fbx(subbed to wrong branch)
Adding separated cannon fbxs
Updating large sail rig with LODs
Adding updated climb and sky diving anims
Adding deployable rig anchor
Adding new anim layers to player animator
Fixing cinematic pilot suit skinning
Adding extra bone to pilot hazmat mask tube
Updating Pilot Hazmat LODs
Updating pilot hazmat burstcloth settings
Adding burstcloth setup to pilot hazmat
Udpating skinning for pilot hazmat
Fixing finger skinning for player rig update
Adding pilot hazmat test with burst cloth
Updating cow fbx with bones
Removing extra default material from coco torso fbx
Updating coco armour female torso prefab with new mesh
Separating coco armour torso mesh and updating viewmodel prefabs
Fixing skinning for outbreak scientist bib mask
Fixing clipping around knee for coco armour pants
Fixing cocoknight view model leaves clipping through armour
Submitting coco armour updated skinning and models
Submitting coco armour 3rd person arms fbx update
Updating coco armour viewmodel skinning
Fixing clipping on wood armour gloves viewmodel