386 Commits over 730 Days - 0.02cph!
updating skinning for viewmodel arms
Fixing sheep leg skinning
Re export from correct file
Stripping viewmodel arms from v rig export
▅▄▄▌▄▉▇▇▍ ▉█▍▅ ▌█▌▉▋ ▌█▅ █▊▅▉ ▆▊▆ ▉▊█▆
Fixing bowless crossbow arrow head rotations
Fixing crossbow arrow head rotation
Updating triangle ladder hatch door position
Biofuel rig fixing liquid joint not being centered
Adding biofuel generator rig
Adding closed version of triangle ladder hatch rig
Updating frog rig skinning
Updating triangle ladder hatch rig
Fixing LOD numbering on ladder hatch
Updating armoured ladderhatch rig
Updating bull and calf with new mesh
Updating m92 world model rig
Updating glass ak world model rig
Updating glass ak viewmodel rig
Updating skinning for bull/calf
Updating izi world model rig
▇▄▆▇▅█▌▇▍ ▌▉▆▌▄▇▍ ▆▌▊▆ ▇▅▊▆▋▊▉▋▋ ▆▇▅ ▇▆█▆▉███
Adjusting attachment positions for glass ak color variations
Updating attatchments positions for glass ak
Adding hide events for glass ak magazine
Updating ammo script for glass ak to hide bullets based on ammo count
Updating sheep skinning and Adding LODs to export
Adding refresh rig for machete
Removing bullet joints from glass ak rig
Updating uzi rig with new model and adding world model rig
Updating glass ak to set magazine spring position with code rather than animation poses
Fixing SAR LOD 2 not being skinned and assigning correct mats
Adding glass bullet feed script and updating animations
Updating crossbows and bows to hide arrows correctly
Updating legacy bow with new arrow mesh and fixiing issues with bowless crossbow drawing both arrow versions
Creating avatar for keys rig
Adding keys world model rig
Adding master key viewmodel rig
Updating m92 viewmodel mesh
Adding flare world model fbx
Setting up entity for weapon refresh m92
Adding world model rig for m92