355 Commits over 669 Days - 0.02cph!
Updating sheep skinning and Adding LODs to export
Adding refresh rig for machete
Removing bullet joints from glass ak rig
Updating uzi rig with new model and adding world model rig
Updating glass ak to set magazine spring position with code rather than animation poses
Fixing SAR LOD 2 not being skinned and assigning correct mats
Adding glass bullet feed script and updating animations
Updating crossbows and bows to hide arrows correctly
Updating legacy bow with new arrow mesh and fixiing issues with bowless crossbow drawing both arrow versions
Creating avatar for keys rig
Adding keys world model rig
Adding master key viewmodel rig
Updating m92 viewmodel mesh
Adding flare world model fbx
Setting up entity for weapon refresh m92
Adding world model rig for m92
Updating mini crossbow with new arrow meshes
Updating arrow world model prefabs
Updating arrow head and arrow meshes in weapon prefabs
Fixing import warnings for haloween costume
Submitting alien costume with new mat names
Flare rig assigned materials update
Updating alien costume cloth asset
Updating alien costume woth burst cloth
Updating cached materials for supply signal
Adding world model rig for binoculars
Updating poker bandana skinning
Updating poker bandana to V4 skeleton
Hide poncho skinning pass and fixing BDU shirt skinning
Updating smoke grenade rigs with updated mesh
fixing coconut underwear skinning
Adding water bucket refresh rig
Updating burstcloth constraints for industrial torch
Updating industrial torch mesh
Adding smoke grenade refresh viewmodel rig
Updating skinning for male underwear
Settings pass on industrial torch
Fixing skinning and position offset for industrial door LODs
Adding extra chain material for industrial garage door
Fixed skinning for industrial garage door
Subbing industrial torch burst cloth mat(missed from my last checkin)
Adjusting mannequin position to fix feet clipping
Updating mannequin skinning