userlamalovecancel
repoFacepunch.BurstClothcancel

31 Commits over 730 Days - 0.00cph!

7 Months Ago
Fix length modifier not applying to some constraints Constraint refactoring to be more flexible and stronger Add root motion strength param from rust Remove stiffness depth (use curve instead) Change MoveFactor to MoveSpeed Bug fixes for some constraints
10 Months Ago
Fix movements outside of the simulation space leaking into it
10 Months Ago
Don't use smoothDeltaTime
10 Months Ago
Lerp root bone positions while simulating iterations to help smoothen movement
10 Months Ago
Adjust sibling length constraints
10 Months Ago
Add length constraint code back
10 Months Ago
Rewrite movement handling again
10 Months Ago
Test asset updates
10 Months Ago
Change stiffness to be applied with springs too
10 Months Ago
Set velocity for root bones to make damping more accurate
10 Months Ago
Angle constraint improvements
10 Months Ago
Add diver pickaxe
10 Months Ago
Update sibling constraints to use springs too
10 Months Ago
Sync latest from Rust (adds angle constraints) Refactor primary length keeping for chains to use springs with more parameters for tweaking Auto update material parameters in the editor for the selected burst cloth gameobject
2 Years Ago
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2 Years Ago
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3 Years Ago
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3 Years Ago
Add existing
3 Years Ago
Initial commit