branchrust_reboot/main/clan_bugfixescancel
20 Commits over 0 Days - Infinitycph!
Disable line limit on the clan announcement input and let the backend limit it instead
Make it so it strips the linebreaks instead of entire lines of text
Fix some slowess with editing large text inputs, hopefully doesn't break some emoji stuff though
Fix clan leaderboard never refreshing
Probably fix clan announcement truncating to 2048 despite everything else allowing more
Don't auto select all when clicking on rank name to edit
Missing clan map material change
Enable clan system by default, except in hardcore
Use save version number for the clan DB file so that a new one is created with wipes instead of persisting
Fix BuildActionResult NREs hopefully
Don't add clan score events for players killing themselves
Clan table map shader tweaks (alpha cutout, multiply albedo instead of mixing by alpha)
Replace ClanManager callbacks with UniTask (mostly)
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
Move a few clan testing commands out of editor only (server admin required)
Don't include clan logo in every clan action response
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null
Fixes clan UI showing real avatars when streamer mode is enabled
Auto close the clan member details panel on tab change or clan UI close
Show character budgets for clan announcement and player notes
Filter clan names on the leaderboard
Allow clan members to view score events in the default member role
Disable rich text and escape characters in a bunch of places
More helpful error messages for invalid text given as clan name, rank name, and player notes
Fix disbanding clans showing up on the leaderboard