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Yesterday
~ Don't skip hidden items when exporting for Rust+
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4 Days Ago
cherry pick 52924 and 52929
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4 Days Ago
Run the model import analyzer
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4 Days Ago
Initial implementation of model import analyzer
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4 Days Ago
Fix the player preview going nude whenever you take a photo (if censorship isn't "underwear")
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4 Days Ago
▉▆▌▇▊ ▌▍ ▅▅▅▅ ▆▉▄▄ ▄▇▉▇▄█▌▌ (▄▆▍▍▇▇▇▄▄ █▄▅ ▄▌▉▌█▄ ▅▉▆) ▉▇▊ ▊▍▍▋▇▊ ▍▄▋▇ ▋▅▋▌▉▋▋▅▅▋█▌▍ ▅▌▋▌ ▍▇▆ ▊▉▌▇▇▇
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4 Days Ago
Hide the whiteout overlay when holdering the instant camera (fixes a rare edge case where the screen could get stuck white)
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4 Days Ago
Fix landscape and large photo frames disappearing when trying to paint them with occlusion culling enabled Fix clearing then saving signs/frames not doing anything
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4 Days Ago
Merge from main
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5 Days Ago
Camera overlay asset update so they scale a bit nicer
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6 Days Ago
Merge from main
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6 Days Ago
Add a bit of UI for the instant camera
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6 Days Ago
Set photo frame area and gibs meshes to readable
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7 Days Ago
WIP model import analyzer
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8 Days Ago
▉▅▇ ▇▍█▆▉ ▆▇ ▌▅▊▊▆ ▍█▍▌█▋▋▌▇█▄ ▄▋ ▊█▅ ▇▅▅▉█▋▉▄▅ ▍▌▍▋▍▌ ▌▋▆█▆▋█▍▆▋▆▍ ▌▌██▍▋▆█▍█ ▅▌▅▌ ▌▊█▍▌▄█ ▊▆▆ ▉▅▆▇▍▆▍ ▋▅▋ ▊▅▋-▉▌ ▅██▍▇▊ █▆▇▍ ▋▉▇▍ ▅ ▉▆▊▅▍▌▉ ▍▉ ▊▉▇▊█ ▆▊▌ ▍▄▊▊▍▊▌ ▊▄▌▍▇▅▋▊▋▍ ▅▇█▊▉▄, ▊▉▍ ▆ ▋▆▋▋▅▆▌ ▉▆ ▆▉▊▊▌ █▌▍ ▊▉▇▍▍▉▋ ▆▌ ▅▆ █▍▄▄▍█
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8 Days Ago
Run the audio analyzer
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8 Days Ago
Audio analyzer fixes
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8 Days Ago
Refactor the import analyzers to share a common base class
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9 Days Ago
Ran the texture import analyzer on everything (saves ~600MB of RAM maybe)
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9 Days Ago
Texture analyzer to disable crunch compression
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9 Days Ago
Add a Texture Import Analyzer editor tool Bring over the Audio Import Analyzer tool too
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13 Days Ago
Merge from main
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13 Days Ago
▉▍▆▍▊█▋▆▌▉ ▇▋▄▅▌▆ ▄▆▌'█ ▆▇▇▌▋▆ ▅▅▆▋▅▌▍▉ ▄▌▌▆▄▅▉▅ ▍▊▍▇▆▆▉ ▅█'▋ ▄▋▋▆▊▇▆ █▆▉ ▍▅▇█ ▌█▅▄█▌ ▆▋▍▄▇▊▍▇
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13 Days Ago
▍▉▋ ▌ █▄▉▊▅▊ ▊▌▉▉▇▅▍▅▋▉▊ ▄█▄▆ ▄▌▄▍▊ ▇▉▍█▆▉▊▌▅▇ ▋▌▄ ▄▆▍▉▅ ▄█ ▌██▋▋▌ (▄▊▊█▅█▋▉▇ ▄▍▅▆▋█ ▅▍█▌▌ ▄█▋▆█▊▄█▌▌ ▅▅▊▇▉▄)
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14 Days Ago
Fix HostileNote stomping the unhostile time right after receiving the latest value after respawning
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15 Days Ago
Add a way to cycle through bind commands instead of always running all (prefix the command list with a ~)
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15 Days Ago
Fix scope overlay changing size with uiscale
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15 Days Ago
▄▄▊█▍▍▆ "▄▇█▆▋ ▆▋▆▌▉▅ ▄▅▆▊▌▄▄█▊▄" ▉▍ ▄▍▉▌ ▆▌ ▉▍ █▉▇▆▄▍ ▄█▅'▅ ▌▅▉▄ \▊ ▍▅ █▆▉ ██▇▆▉█▇▆▅█
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15 Days Ago
Switch PlayerOpenLoot to use translated toasts instead of English-only chat messages
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16 Days Ago
Adding stuff to show toasts with gametip's UI
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16 Days Ago
~ Fix typo (banit -> bandit)
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16 Days Ago
Fix the notes UI only working with Latin characters (it'll fallback to another font which does support those characters)
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16 Days Ago
Generate icons
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16 Days Ago
Frame prefab updates
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18 Days Ago
Switch one frame to Tom's new model
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18 Days Ago
Merge from main
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18 Days Ago
Fix NRE for entities which do not have a network group
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19 Days Ago
Fix UICompass using the wrong material after toggling active
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19 Days Ago
Merge from random_opt
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19 Days Ago
Fix skipping a light when one is removed
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20 Days Ago
Merge from main
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20 Days Ago
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21 Days Ago
▉▊▄██▊ ▊▅▇▍ █▆ ▋▌▇'▄ ▆▉▌▋▋▅▊ ▌▌▋▅▊▋ ▍█▊▆▅
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21 Days Ago
▄▇▇ ▆▍▋▅▊'▆ ▊▋█▄▇ ▊█▌▍
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23 Days Ago
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24 Days Ago
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24 Days Ago
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25 Days Ago
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25 Days Ago
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25 Days Ago
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25 Days Ago
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25 Days Ago
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26 Days Ago
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26 Days Ago
█▌▅ ▊▌▆▊▇▆ ▌█▄▊▄▆ ▆▋▉▇▊▅ (▅▅ ▌▌▍, ▍▊▋▊▇▋ ▊▄▅▆▇▌ ▋▇▆▌)
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26 Days Ago
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26 Days Ago
Add meta.if_true and meta.if_false so you can make binds do different things for presses and releases
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27 Days Ago
▄█▄ ▍▇▊█▋▍▆ ▆▆▊▌▅█▌▄▅▉ ▄▋▅▌▋▉ ▊▆ ▌▋▊▌.▆▄▅ ▊▉▆▉▆▉▋
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27 Days Ago
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28 Days Ago
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32 Days Ago
Early exit from LODCell.ChangeLOD if the cell distance hasn't changed much (uses a percentage so farther cells are skipped more when moving around) Add profiler samples for LODGrid, RendererGrid, FoliageGrid, and WorldGrid's inner loop
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33 Days Ago
Get rid of two every frame allocations in ServerMgr.Update
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33 Days Ago
Get rid of 0 length array allocations in Poolable
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33 Days Ago
Merge from main
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33 Days Ago
Merge from gridpool
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33 Days Ago
Code review changes
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33 Days Ago
Merge from main
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34 Days Ago
Merge from main
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35 Days Ago
Merge from main
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35 Days Ago
Immediately after instantiating the UI, disable its root game object, then enable it again. The time spent in UI every frame will then drop by 0.5ms.
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37 Days Ago
Merge from main
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38 Days Ago
app.info fixes: was giving an NRE because the companion server was not running
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38 Days Ago
Truncate server hostname for pairing notification
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39 Days Ago
▋▄▋'▉ █▌▍ ▄▋▊ ▆▍▄▉▇▌▌▇▍▆-▄▅▅▆ ▅▆▊▊ █▇▌▌ ▌▊▉ ▊▊▅▊▅ ▊▋▊▄▇
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40 Days Ago
Remove a redundant every frame copy in LightLOD.UpdateAll
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40 Days Ago
Switch ImpostorRenderer to use a NativeArray instead of a C# one Use Shader.PropertyToID when setting shader properties
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40 Days Ago
Don't check NeedsTimeout every cycle of the loop because it's a bit expensive
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40 Days Ago
Merge from main
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40 Days Ago
Add app.listenip to set the IP address the companion server should listen on (optional) Add app.publicip to set the IP address that Rust+ should connect to when pairing (optional) Add app.info to display which IP addresses and ports the companion server is currently using
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43 Days Ago
Fix NRE spam when leaving a server
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43 Days Ago
Return FoliageCell.batches to the pool when not needed Use a shared empty list for FoliageCell.placements if there are no placements for the cell
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43 Days Ago
Make WorldGrid sparsely allocated
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43 Days Ago
Make LODGrid pool empty cells too Pre-fill pools in bootstrap Remove debug.logs
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43 Days Ago
Make RendererGrid pool empty cells
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44 Days Ago
Fix some error spam when running benchmarks in the editor
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44 Days Ago
Server compile fix
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44 Days Ago
Refactor the phrases script so it shows a path to where it found things in warnings
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44 Days Ago
Fix translation setup for bass and trumpet instruments Fix translation setup for unwrapping gifts Fix translation setup for "loot" option description on downed players Fix hemp terraincheck text Phrases
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44 Days Ago
Fix a bunch of localization issues with the smart alarm setup dialog Fix the setup dialog closing when you deselect the second textbox Phrases
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45 Days Ago
▌▊█▌█▋▍ ▉▊▄▇▉▆▆▋▉ ▇█▊ ▍▅ ▊▄▊▄▅▌▌ ▇▇▅ ▊▍▍ ▄▇█▆▍▆▆ ▅█▅ ▍▌▍▌▆▌ ▄█▅ ▆▌▆▉▋▌▆▌ ▄▅▆▍▊▉ ▇ ▆█▄▅▉ ▇▋▍ ▆▍ ▋▅▅'▄ ▉█▆▊ ▉▊ ▄▌▋ ▋█▊ █▅▄▅▆
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46 Days Ago
Fix map image rendering for hapis and some other custom maps
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46 Days Ago
Test for building privilege using steamID instead of the player (because the player might not exist when using the app)
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48 Days Ago
Show the Rust+ option on the main menu
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48 Days Ago
Make companion menu buttons have consistent widths
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48 Days Ago
Update protobuf CodeGenerator (struct fixes, improved dispose error message) Half3 and VectorData protobufs are now structs Fix receiving trees not pooling on the client Fix server not returning map notes to the pool when a new one is placed Fix client not disposing team data when receiving an updated copy Hopefully fixed MapNote pooling bug for real!
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49 Days Ago
Speculative fix for serverside NRE in autoturret
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49 Days Ago
Make CoroutineEx.waitForSecondsRealtime finally use pooled instances!
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49 Days Ago
Fix some bad pooling code in demo indexer
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50 Days Ago
Work on getting simple button binds to not allocate
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50 Days Ago
Update protobuf codegen - Dispose will now throw if ShouldPool is set to false
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50 Days Ago
Remove an evil ShouldPool Add sanity checking assertions to MruDictionary
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