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715 Commits over 489 Days - 0.06cph!

Today
Fix the point of interest and death map markers using the center of the image as the origin, should have been bottom center
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Today
Update scope overlays to scale the color with the time of day (so no more bright scope at night)
comment1 Comment
Yesterday
Merge from platform_types
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Yesterday
Disable aantihack for spectators Set main camera resolution a different way because the one I did before doesn't work
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Yesterday
Merge from platform_types
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Yesterday
Increase graphics quality Lower main camera resolution instead of disabling it completely
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2 Days Ago
Merge from platform_types
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2 Days Ago
Config tweaks
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2 Days Ago
Merge from platform_types
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2 Days Ago
More EAC disabling for spectators
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2 Days Ago
Merge from platform_types
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2 Days Ago
Ignore EAC auth for spectator client (they need a password only the server owner would know)
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3 Days Ago
Fix windmill not rotating to the wind direction
comment3 Comments
4 Days Ago
Merge from platform_types
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4 Days Ago
Some more stuff for building
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4 Days Ago
▅▉▍▋ ▇▍▄▆▅ ▇▄▆ ▄▋▊▆█ ▆▉▅▅ ▇▄ ▍▆ ▅▋▅▇▉▅▌▉▅ ▆▆▊▄, ▆▉▌ ██▆ ▍▅▍▍▉██ █▅▅▇▌▉▍█ ▆▅ ▌▌▉▅ ▆▋▍█ ▇▉█▍
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4 Days Ago
Merge from platform_types
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4 Days Ago
Fix server build
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4 Days Ago
Fix StringPool exception when the manifest lists the same string twice (merging? this warns if there's a possible collision anyway)
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4 Days Ago
Codegen to fix merge issue
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4 Days Ago
Merge from platform_types
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4 Days Ago
Disable AnimatorLOD in spectator builds Disable occlusion culling when the render controller initializes
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4 Days Ago
Hide spectator from snapshots Disable foliage and decor refresh because they don't get rendered Move the sky so it doesn't render weird
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4 Days Ago
Update LODs when rendering CCTV, validate images properly too
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5 Days Ago
Add support for multiple job assignments per client
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5 Days Ago
Stripping down the CCTV render code
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5 Days Ago
Close the game when the spectator client disconnects, if it auto connected to a server
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5 Days Ago
Spawn spectator players in the sky (with noclip+god mode)
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5 Days Ago
Build config for spectator client Fix issues with connecting using the spectator build
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5 Days Ago
Fix LocalPlayer not being set
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5 Days Ago
Spectator clients can connect now, kind of
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6 Days Ago
WIP spectator networking stuff
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6 Days Ago
Merge from main
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6 Days Ago
Cherry pick 54660
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6 Days Ago
Don't allow auto turrets to retaliate against gun traps
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6 Days Ago
Updates + optimizations
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6 Days Ago
Merge from main
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6 Days Ago
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8 Days Ago
Fix being unable to break down more than one item at a time
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8 Days Ago
Fix being unable to power storage monitors directly from batteries
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14 Days Ago
Merge from rendermap
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14 Days Ago
Merge from bandit_lamps
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14 Days Ago
Adjust recycler rounding so there is no benefit to recycling some stackable items individually
comment1 Comment
14 Days Ago
WIP spectator "platform" and authentication
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15 Days Ago
Refactoring platform code to use a new UserId type instead of direct ulong
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17 Days Ago
Make StorageContainer.HasSlot override exist in client builds - fixes deploy guides not appearing for storage monitors
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18 Days Ago
Remove duplicated lamps from bandit town, replaced with the newer prefab instead
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18 Days Ago
Update icon rendering to handle translucent bits better Rerender the reinforced glass window icon
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18 Days Ago
WIP cloth stuff
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19 Days Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
comment1 Comment