branchrust_reboot/main/playerstatecancel
11 Commits over 0 Days - ∞cph!
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes)
Add player.resetstate to reset a player's PlayerState to default values
Fix missing dispose of the player state database
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
▄▇█▍▅ ▇█▌▄▇██ ▅▋▉▊ █▉ ▇▇▊▄▆▌▆▊▅▆▉
Fix protobuf codegen for doubles
Attaching PlayerState to the BasePlayer
Add PlayerState persistence table