userlamalovecancel
branchrust_reboot/main/playerstatecancel

11 Commits over 0 Days - ∞cph!

4 Years Ago
Merge from main
4 Years Ago
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes) Add player.resetstate to reset a player's PlayerState to default values
4 Years Ago
Merge from main
4 Years Ago
Fix pooling error
4 Years Ago
Fix missing dispose of the player state database
4 Years Ago
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
4 Years Ago
Missing proto file
4 Years Ago
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4 Years Ago
Fix protobuf codegen for doubles
4 Years Ago
Attaching PlayerState to the BasePlayer
4 Years Ago
Add PlayerState persistence table