165 Commits over 274 Days - 0.03cph!
adding rock walls to lava court, working on lava plane
removed old lava rock wall, added new lava rock walls 1-5, positioned in scene. added lava smoke particle effects
added lava max scene stuff
created cogs and wheels, unwrapping
added cogs and lava pipes, with lighting maps
added new cog and pipes and re-exported
added floating rocks to lava court. texturing pipes and cogs
working on lava cogs texturing
texturing lava cogs and wheel, on last bits
working on lava court texture
adding lava court inner and outer textures WIP
texturing lava court and lava court alpha, trying to join both together
added court unwrap textre
re-textured and unwrapped court and court_outer so they match up
texturing court planes on lava court
tweaked flowmaps,. working on court side
resaved out flowmaps and lava court outer
added new net to lava court. added new 4 piece collision, (2 floor 2 walls)
added new collision to all courts
updated flowmaps to work with net on lava court
added new cloud city landing lights adding cloud city cloth anims
finished animating cc cloth and started on temple max
added temple court ref, added temple court max file and start of greybox, plus unity scene setup
cleaned up temple ref folder
repositioned lava court to be centred to 0. added new collision meshes to lava court
added new lava_court style collision to all existing courts
added stone floor to greybox temple court
added temple stones to max, adding to scene
added temple floor and grass
added deuce_level_select_screens folder with images
working on ground stones in temple court.
Added blog folder in art database with blog images
moved floor stones apart again to show court lines
adding broken stones to temple court
adding proper court grass to temple court. added cracked stones, working in red foliage
building up temple grass mesh
added blog banners, added grass mesh to temple court
added early roots to temple court. added light cookie textures
added zbrush roots and created high and low poly versions. unwrapping low poly
added high roots to ignore list.
Exported unwrapped roots and baked out normal and lighting. added to temple scene
added new temple_cookie textures
creating zbrush trees for temple court
added low temple roots zpr and light cookies
added more roots and trees to temple