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branchrust_reboot/main/lunar_new_year_2025cancel

11 Commits over 0 Days - ∞cph!

1 Year Ago
fixed slight gaps around wall frame semi circle on swirling wallframe
1 Year Ago
fixed small uv issue on wood trim on wallframes LOD2s
1 Year Ago
fixed bad triangulation on wall_frame_02 collision
1 Year Ago
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
1 Year Ago
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
1 Year Ago
updated wallpaper textures with less damage and darker tears and rescaled to 2048
1 Year Ago
lunar new year wallpaper variant materials, textures, icons, item prefabs
1 Year Ago
lunar wall dividers icon render, prefab setup ,spawnable, lods, gibs, collision
1 Year Ago
removed wip files, added game meshes, correct textures
1 Year Ago
part 2
1 Year Ago
lunar new year branch and very wip item setup