branchrust_reboot/main/lunar_new_year_2025cancel
11 Commits over 0 Days - ∞cph!
fixed slight gaps around wall frame semi circle on swirling wallframe
fixed small uv issue on wood trim on wallframes LOD2s
fixed bad triangulation on wall_frame_02 collision
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
updated wallpaper textures with less damage and darker tears and rescaled to 2048
lunar new year wallpaper variant materials, textures, icons, item prefabs
lunar wall dividers icon render, prefab setup ,spawnable, lods, gibs, collision
removed wip files, added game meshes, correct textures
lunar new year branch and very wip item setup