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branchrust_reboot/main/lunar_new_year_2025cancel

11 Commits over 0 Days - ∞cph!

49 Days Ago
fixed slight gaps around wall frame semi circle on swirling wallframe
51 Days Ago
fixed small uv issue on wood trim on wallframes LOD2s
54 Days Ago
fixed bad triangulation on wall_frame_02 collision
54 Days Ago
massively reduce lunar_new_year_wall_frame trim texture (2048x2048 to 1024x512) and remapped uvs accordingly, reexported all meshes
56 Days Ago
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
56 Days Ago
updated wallpaper textures with less damage and darker tears and rescaled to 2048
56 Days Ago
lunar new year wallpaper variant materials, textures, icons, item prefabs
56 Days Ago
lunar wall dividers icon render, prefab setup ,spawnable, lods, gibs, collision
57 Days Ago
part 2
57 Days Ago
removed wip files, added game meshes, correct textures
58 Days Ago
lunar new year branch and very wip item setup