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1,778 Commits over 3,256 Days - 0.02cph!

Today
merge from main
Today
merge from industiral_dlc
Today
merge from bowless_crossbow
Yesterday
fixed industrial auto turret gibs referencing original auto turret
Yesterday
merge from main
Yesterday
merge from main
Yesterday
set up weapon charms on bowless_crossbow and m16a2
Yesterday
merge from main
Yesterday
charms meta files
3 Days Ago
merge from main
3 Days Ago
tweaked alpha cutouff value on industrial torch materials, remove top lod from world model (entity) and added burst cloth to lod 1 (now lod 0)
3 Days Ago
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3 Days Ago
merge from main
3 Days Ago
fixed auto turret gibs not inherting skinned material
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
merge from industrial_dlc
3 Days Ago
merge from main
7 Days Ago
correct IO positions on industrial auto turret
7 Days Ago
hooked up industirial auto turret shield lods to ent flag toggle for hiding when equipped with a bow
7 Days Ago
merge from industrial_dlc
7 Days Ago
added industrial torch to allowed torches on torchholder
7 Days Ago
merge from main
7 Days Ago
merge from main
7 Days Ago
merge from autoturret_workshop
7 Days Ago
fixed incorrect rotation on auto turret cover
8 Days Ago
rebuilt industrial auto turret as prefab variant , still needs lods of ent toggle cover
8 Days Ago
tweaked turretmountpoint on bow entities
8 Days Ago
merge from industrial_dlc
8 Days Ago
merge from main
8 Days Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
8 Days Ago
merge from auto_turret_cover_fix including scene2prefabs
8 Days Ago
scene2prefab with auto turret fixes
9 Days Ago
auto_turret missing cover fix, fixed in scene prefabs, fixed workshop issues
9 Days Ago
autoturret updated icon
9 Days Ago
workshop bespoke auto turret prefab and icon generator manifest
9 Days Ago
merge from autoturret_workshop
9 Days Ago
added backfaces to autoturret feet, re-assigned skinnable, set max tex res to 1024 to mirror base game res
9 Days Ago
hooked up auto turrent skinnable after merge
9 Days Ago
merge from main
9 Days Ago
merge from industrial_dlc
9 Days Ago
merge from bowless_crossbow
10 Days Ago
skins
10 Days Ago
renamed to industrial decor pack
10 Days Ago
merge from industrial_dlc (and bowless_crossbow)
10 Days Ago
merge from bowless_crossbow
10 Days Ago
merge from industrial_dlc
10 Days Ago
merge from bowless_crossbow
11 Days Ago
merge from main