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1,273 Commits over 2,983 Days - 0.02cph!

Yesterday
tweaked mannequin skinning to work better with poses
2 Days Ago
tweaked mannequin guidemesh
2 Days Ago
hooked up chandelier gibs
2 Days Ago
hooked up guide mesh on mannequin again
2 Days Ago
mannequin icon, added dlc pack dependency, added guidemesh
2 Days Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
2 Days Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
2 Days Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
2 Days Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
2 Days Ago
hooked up wall cabinet to unlock via decor lighting pack
2 Days Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
2 Days Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
3 Days Ago
beanbag alternate material setup and made them skins of the chair
3 Days Ago
set the animation speed of pedals on the chandelier to be 2x faster
13 Days Ago
broke mannequin even further by updating individual body part prefabs
13 Days Ago
clothing mannequin updated model and material
14 Days Ago
merge from main
18 Days Ago
import settings on bulb models
18 Days Ago
added media images to pilot pack sitem
19 Days Ago
applied cinematic materials to ejector seat for merge
19 Days Ago
added metal sounding open and close for black box
20 Days Ago
pilot pack steam icon
20 Days Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
20 Days Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
20 Days Ago
subtractive merge from 127834 - shouldnt be on main
23 Days Ago
renamed flight recorder box to black box again
23 Days Ago
pilot pack sitem description
25 Days Ago
renamed pilot hazmat suit description to pilot suit
27 Days Ago
changed blackbox deploy and ui sounds to metal sheet
28 Days Ago
merge from main
28 Days Ago
merge from main
30 Days Ago
clothing mannequin mesh tweaks wip
30 Days Ago
turned backface cull back on on ejector seat 2nd material
30 Days Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
31 Days Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
31 Days Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
31 Days Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
32 Days Ago
renamed pilot hazmat skin asset name to pilot pack
32 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
32 Days Ago
changed collision surface to metal
34 Days Ago
set 4k cinematic textures to no compression and trilinear
34 Days Ago
cinematic 4k textures for black box (pilot hazmat storage)
34 Days Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
36 Days Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
38 Days Ago
merge from main
38 Days Ago
merge from main
38 Days Ago
merge from main
38 Days Ago
merge from main
41 Days Ago
hooked up pilot_hazmat steam id to unlock storage box id