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1,065 Commits over 2,861 Days - 0.02cph!

4 Days Ago
merge from workshop_qol
5 Days Ago
removed duplicated sound for obsidian bone knfie but duplicated effects from bone knife and now 1p sounds work
5 Days Ago
merge from jungle_update
5 Days Ago
shelf and storage tests
7 Days Ago
more test shelving, wall and floor
7 Days Ago
half_height shelf test setup
8 Days Ago
merge from half_height_storage_test
8 Days Ago
half-height shelves to be merged to correct branch
8 Days Ago
tweaked gib colliison to be smaller to allow gibs to collapse more easily
8 Days Ago
balanced specular boost on rustige eggs across the board
8 Days Ago
remade and rebuilt gibs for Wooden Double Doors, Armored Double Doors and Factory Door
9 Days Ago
Merge from vertical_storage_test
11 Days Ago
merge from jungle_update
11 Days Ago
renamed rustige egg g deployed prefab to use same naming conventions as previous versions
12 Days Ago
test wall and floor papers
13 Days Ago
merge from obsidianknife_setup
13 Days Ago
merge from jungle_update
13 Days Ago
fixed mesh in projectile
13 Days Ago
obsidian bone knife prefab setup and skin setup
13 Days Ago
Let's try that again, merge from obisidian knife
13 Days Ago
merge from obisianknife
15 Days Ago
turned specular glare value down from 1.75 to 1.25
15 Days Ago
merge from main
16 Days Ago
set locker max texture size in workshop to 2048 up from 1024
16 Days Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
16 Days Ago
merge from largewoodbox_transparency
16 Days Ago
merge from woodenbox_uvs
16 Days Ago
merge from lr300_dustcover_fix
16 Days Ago
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
16 Days Ago
fixed wrong material on dbs main body and checked skins are correct
16 Days Ago
merge from dbs_3p_sights
16 Days Ago
merge from main
18 Days Ago
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
18 Days Ago
checked over adobe walls and sunken knife store pages, tweaked abyss turntable items a bit to better position them
21 Days Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
21 Days Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
21 Days Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
21 Days Ago
merge from 117533 horse costume world model
21 Days Ago
removed old horsecostume model and set outline script on chicken costume
21 Days Ago
changed ui sounds to cloth and burlap sack
21 Days Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
21 Days Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
21 Days Ago
enabled mipmaps on horse costume
21 Days Ago
toggle crouch fade on horse costume
21 Days Ago
workshop objs wip
21 Days Ago
temportat DBS rebuild commit
21 Days Ago
merge from 117546 horse ao texture
21 Days Ago
merge from 117545 horse textures 4->2k
21 Days Ago
merge from easterinflatablehorsedlc
21 Days Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade