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1,247 Commits over 2,983 Days - 0.02cph!

Yesterday
renamed flight recorder box to black box again
Yesterday
pilot pack sitem description
4 Days Ago
renamed pilot hazmat suit description to pilot suit
6 Days Ago
changed blackbox deploy and ui sounds to metal sheet
6 Days Ago
merge from main
6 Days Ago
merge from main
9 Days Ago
clothing mannequin mesh tweaks wip
9 Days Ago
turned backface cull back on on ejector seat 2nd material
9 Days Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
10 Days Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
10 Days Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
10 Days Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
11 Days Ago
renamed pilot hazmat skin asset name to pilot pack
11 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
11 Days Ago
changed collision surface to metal
13 Days Ago
set 4k cinematic textures to no compression and trilinear
13 Days Ago
cinematic 4k textures for black box (pilot hazmat storage)
13 Days Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
14 Days Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
17 Days Ago
merge from main
17 Days Ago
merge from main
17 Days Ago
merge from main
17 Days Ago
merge from main
20 Days Ago
hooked up pilot_hazmat steam id to unlock storage box id
20 Days Ago
pilot hazmat storage texture polish pass, uv2 emissive and small lights
21 Days Ago
very wip pilot hazmat storage model and materials
25 Days Ago
removed shadow lod script from male mummywraps underwear prefabs
25 Days Ago
locker workshop guide fix
26 Days Ago
disabled read-write on seaweed meshes
30 Days Ago
merge from main
30 Days Ago
pilot hazmat pack sitem and skins , placeholder prefabs for skinned items
30 Days Ago
merge from main
31 Days Ago
made pilot codelock a skinnable of the codelock, fixed codelock not being default craft after it was broken by the skinnable addition
32 Days Ago
removed individual sitems for abyss barrels and linked abyss hazmat as steam unlockable on item script
33 Days Ago
set repairable definition correctly so items can be spraypaint skinned
33 Days Ago
legacy wood wall and gate sitems, skinnable and pack sitem, rebuilt skins and manifest
34 Days Ago
added workshop source locker that has shelves and doors
37 Days Ago
merge from main
39 Days Ago
upped fridge workshop texture size to 2048
39 Days Ago
merge from abyss_sound_fx fix
41 Days Ago
tweaked collision on abyss horizontal barrel so it's within the bounds of the deployable
41 Days Ago
tweaked wall storage deploy volumes to allow for small wood storage
44 Days Ago
merge from main
45 Days Ago
merge from main
45 Days Ago
merge from main
47 Days Ago
fixed broken skinning on male grass skirt legs lod 3
47 Days Ago
set fairy lights on material emissive intensity to 3.4 (was 10 which I think was a merge error)
47 Days Ago
added test wall_storage prefab and built manifest
47 Days Ago
subtracted merge
47 Days Ago
merge from main