1,065 Commits over 2,861 Days - 0.02cph!
removed duplicated sound for obsidian bone knfie but duplicated effects from bone knife and now 1p sounds work
more test shelving, wall and floor
half_height shelf test setup
merge from half_height_storage_test
half-height shelves to be merged to correct branch
tweaked gib colliison to be smaller to allow gibs to collapse more easily
balanced specular boost on rustige eggs across the board
remade and rebuilt gibs for Wooden Double Doors, Armored Double Doors and Factory Door
Merge from vertical_storage_test
renamed rustige egg g deployed prefab to use same naming conventions as previous versions
test wall and floor papers
merge from obsidianknife_setup
obsidian bone knife prefab setup and skin setup
Let's try that again, merge from obisidian knife
turned specular glare value down from 1.75 to 1.25
set locker max texture size in workshop to 2048 up from 1024
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
merge from largewoodbox_transparency
merge from lr300_dustcover_fix
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
fixed wrong material on dbs main body and checked skins are correct
fixed erroneous naming on horse costume sitem.asset, and added "three variations" to horse and chicken descriptions. Added prop render script to horse costume so turntable on store looks better
checked over adobe walls and sunken knife store pages, tweaked abyss turntable items a bit to better position them
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
merge from
117533 horse costume world model
removed old horsecostume model and set outline script on chicken costume
changed ui sounds to cloth and burlap sack
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
enabled mipmaps on horse costume
toggle crouch fade on horse costume
temportat DBS rebuild commit
merge from
117546 horse ao texture
merge from
117545 horse textures 4->2k
merge from easterinflatablehorsedlc
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade