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1,285 Commits over 3,044 Days - 0.02cph!

5 Days Ago
merge from main
5 Days Ago
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
6 Days Ago
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
6 Days Ago
fixed bed workshop obj broken normals cause by rotated transform
6 Days Ago
merge from main
7 Days Ago
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10 Days Ago
updated jungle storage horizontal barrel collision and volumes to be consisten with the other horizontal barrels
10 Days Ago
tweaked neutral guide colours to be more orange
10 Days Ago
added prop render script and aligned to old bed icon, re-rendered icon
10 Days Ago
deploy guide asset colour and emissive tweaks
10 Days Ago
retro toolcupboard crate and tool lod distance tweaks
11 Days Ago
smoothing groups from uv islands on garage door blocks unskinned
11 Days Ago
garage door unskinned meshes for flavien
12 Days Ago
merge from main
12 Days Ago
merge from main
12 Days Ago
merge from filefix, fixed the erroneously commited files (ground plants etc)
12 Days Ago
fixed erroneously committed files
12 Days Ago
merge from main
13 Days Ago
texture value tweaks
13 Days Ago
halloween wallpaper icons, added to skin files, split out wallpaper_iconrender prefab to walls, ceiling and floor so we can preserve render camera transform properties per type
13 Days Ago
merge from main
13 Days Ago
set up hmlmg to be skinnable
13 Days Ago
merge from main
13 Days Ago
merge from main #2 missing file
13 Days Ago
merge from main
13 Days Ago
bed skinnable asset setup - need to test workshop
14 Days Ago
halloween bats and muertos wallpaper icons
14 Days Ago
fixed incorrect token name in dia de los muertos wallpaper, tweaked bats emissive
17 Days Ago
emissive tweaks to dia de los muertos
17 Days Ago
added halloween bats and dia de los muertos wallpapers and build wallpaper skin files
18 Days Ago
merge from main
20 Days Ago
placeholder halloween wallpaper skin assets
20 Days Ago
fixed incorrect name on LNY25 wallpaper folder, renamed temp halloween wallpaper, and rebuilt skins list
20 Days Ago
big tidy up of wallpaper folder so each pack has its own icons, materials, textures and skin assets folder. Removed any old now unsued folders. Renamed pack folders to include date of creation. Rebuilt skins list
34 Days Ago
enabled shadows on sleeping bag model
34 Days Ago
set fabric and leather beanbags to give same recycle output as chair
34 Days Ago
changed leather beanbag pickup from fabric to leather
35 Days Ago
updated exhibit decor pack steam icon
35 Days Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
35 Days Ago
tweaked lod distances on clothing mannequin to cull sooner
35 Days Ago
fluorescent wall light no longer a skin of the ceiling light
38 Days Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
39 Days Ago
merge from main
39 Days Ago
merge from decor_lighting_dlc
39 Days Ago
better fluorescent light icons
39 Days Ago
exhibit decor wallpapers setup, icons etc
39 Days Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
39 Days Ago
set up wallpapers for exhibit decor dlc - still need to do icons