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1,031 Commits over 2,830 Days - 0.02cph!

1 Hour Ago
added turntable prefabs for easter and abyss items but they need transform tweaks once the store is set up
2 Hours Ago
fixed chicken suit world and worn prefab randomisers, and gave prefab groups more sensible names
2 Hours Ago
fixed randomiser on horse costume, set up world model outline script on both horse and chicken costume, tweaked lod distances
3 Hours Ago
merge from 117533 horse costume world model
3 Hours Ago
removed old horsecostume model and set outline script on chicken costume
4 Hours Ago
changed ui sounds to cloth and burlap sack
4 Hours Ago
set pickup sound on sunken combat knife and original combat knife to metal deep instead of bone
4 Hours Ago
renamed sunken knife token description viewable in repair bench to "Sunken Combat Knife"
4 Hours Ago
enabled mipmaps on horse costume
5 Hours Ago
toggle crouch fade on horse costume
Today
workshop objs wip
Today
temportat DBS rebuild commit
Today
merge from 117546 horse ao texture
Today
merge from 117545 horse textures 4->2k
Today
merge from easterinflatablehorsedlc
Today
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
Today
merge from sunkenknife 117496
Yesterday
wip patched in DBS
Yesterday
merge from jungle_building_skin_merge
Yesterday
rebuilt manifest
Yesterday
merged from jungle_building_skin
4 Days Ago
shell tests with hide_poncho to give it volume when using skins with transparency
7 Days Ago
merge from workshop_qol #116942 compound bow fixes
7 Days Ago
reverted, should be on a branch
7 Days Ago
merge from workshop_qol #116942 compound bow fixes
7 Days Ago
rebuilt compound_bow entity prefab, added correct arrow mesh, reseated arrow attachments, tweaked arrow position so it fits through compound bow holes, tweaked bow position to look correct in hands, tweaked auto turret position
7 Days Ago
7 Days Ago
aligned arrow type heads properly to end of arrow in compound_bow entity
7 Days Ago
merge from 116879 , added taylors pants and hoodie changes
7 Days Ago
added shelf 9959 - hoodie and pants fixes
7 Days Ago
re-assigned arrow renderer on crossbow to work with turrets
7 Days Ago
merge with 116869
7 Days Ago
merge from 116868
8 Days Ago
merge from world_crossbow
8 Days Ago
rebuilt prefab so arrow mesh shows up
8 Days Ago
merge from main
8 Days Ago
merged in tom's fixed hammer material and albedo, ao from his weapons_tool_ao fix branch
8 Days Ago
merge from 101733 - weapon_tool_ao_fixes materials
8 Days Ago
merge from 101745 - weapon_tool_ao_fixes
11 Days Ago
sunken knife prefab setup - now uses combat knife prefab duplicate, set up as steam item and set to spawn as skin of combat knife, added sounds to sound folder, rebuilt manifest and skins asset
11 Days Ago
merge from main, will rebuild mannifest
12 Days Ago
merge from main
12 Days Ago
temporarily reverted combat knife invert so we can debug the workshop tool before any fixes
13 Days Ago
Flipped combat knife mesh in v and w to have parity with the workshop downloaded combat knife model, and now text doesn't appear flipped on the in-game combat knife. Have tested with all approved knife skins. This does mean some unapproved knife skins will have flipped text/symbols if they uploaded their skin with manual flip compensation.
19 Days Ago
set rustige egg g steam sitem.asset to retired-nocrate-notrade and updated manifest
19 Days Ago
merged from Easter2025 (lets not use this one anymore)
25 Days Ago
added pauls new icons for missing meat icons
27 Days Ago
updated pie icons with lewis's new ones and added the unsued ones too
28 Days Ago
created special CC materials for pies when cooking
28 Days Ago
merge from visual_cooking_conditionls_merge #114724