repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
ItemProducer
6 Years Ago
ItemTradingEntity
6 Years Ago
ItemContainerEntity
6 Years Ago
6 Years Ago
Send selected character ID properly
6 Years Ago
Character selection working properly again. Getting around not being able to use arrays in RPCs here.
6 Years Ago
Assigning game mode character types
6 Years Ago
Compiling again now
6 Years Ago
More work but still not compiling. I promise the next commit will compile
6 Years Ago
6 Years Ago
More work, but still a non-compiling commit for now
6 Years Ago
WIP letting game modes actually tell client what the current character selection list is. This is a non-compiling commit.
6 Years Ago
Fixed list initialization bug
6 Years Ago
StateSync
6 Years Ago
6 Years Ago
Updating inventory system.
6 Years Ago
Updating Inventroy System
6 Years Ago
Fixed issues with plugins project
6 Years Ago
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.
6 Years Ago
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
6 Years Ago
Making all screens show when they should, and never when they shouldn't
6 Years Ago
Players and bots select their characters again when new round starts
6 Years Ago
...
6 Years Ago
Trying out a fix
6 Years Ago
Working on the round end screen
6 Years Ago
Got bot support working again with the new game flow
6 Years Ago
Spectator player fix
6 Years Ago
Better vantage point system for players to see the level
6 Years Ago
Small fixes
6 Years Ago
Remove my temp notes
6 Years Ago
Camera position stuff. Also renamed SpawnPoint to PositionAndRotation to make it more generic.
6 Years Ago
Countdown UI sets camera pos. Waiting reason message between rounds. +extras
6 Years Ago
Update UI as well
6 Years Ago
Timer in seconds instead of minutes. Camera edit for the benefit of Countdown mode
6 Years Ago
Remove print
6 Years Ago
6 Years Ago
Countdown handles start conditions no longer being met. Character select screen can show notifications.
6 Years Ago
Game mode edit
6 Years Ago
Minor display edit
6 Years Ago
6 Years Ago
Problemmmm....
6 Years Ago
adjust state fix
6 Years Ago
Fixed bug with adjusting state during CSP
6 Years Ago
6 Years Ago
Countdown UI now works properly and reliably, even if users connect during countdown etc
6 Years Ago
Fix a pretty bad bug in NetworkEntity.RPC
6 Years Ago
Added an inspector to AIMotor for debugging
6 Years Ago
bug fix with serializer
6 Years Ago
Added IDelta interface
6 Years Ago
Game now matches updated serialization format.