branchrust_reboot/main/PlayerRigUpdate2/hackweek_turninplacecancel
4 Commits over 0 Days - ∞cph!
Remove turn animations from AK, seems to break stuff even tho they aren't used
Push up temp animations and angles for turn in place, maybe they can be used as reference
Add secondary motion/foot scatter, re-format fields
Turn in place IK subsystem, turns the player's lower body towards where they're facing rather than just sliding the feet - still kinda robotic.