974 Commits over 821 Days - 0.05cph!
Updated handling
New city stuff
Updated UI and networking
Fixed reverse issue
Updated mission dispatcher
Network updates
Network changes
Basic collision
Updated mission delivery
Added some effects
added WIP beep truck to beep art repository
Added Randomation
Added mixed server mode
added lower parts of beep truck, working on side and front panelling
Started splitting network and gamemanager functionality
Added mission status UI
working on high poly beep truck. added side panel, refined bonnet, created bonet latch and hinge
working on interior of beep truck
added reference
working on interior of cab
created most of interior of beep truck working on bumper
created dash and radios etc, working on interior
Fixed issue with multiple players
Added non relay connection
Fixed server disconnects
Switched cars
Added console and silent server startup
Set IP
created steering wheel, engine cover, cup holders, magazines, adding steering column and dash
added steering column to truck and finished steering wheel, added gadgets and dash dials, adding gearbox
added steeting wheel knobs, air vents, air vent knob things, pedals, more trim, foot plates, moved over radio mic
addec drivers chair and mount, added bumper
added most of the engine and engine parts, window trim, front headlights, front grill and radiator
Started work on roads
fixed command line startup
added side mirrors, rear view mirror, sun visors, inner shelf, wiper blades
Fixed collisions
Updated ProCore
created side door, rear door, door hinges and mechanisms, roof, mud flaps, tail lights
More race mission work - Collects players / Sets destination
Started race UI
added renders, finished high, working on low
Updated race mission. Server broadcasts race end point, countdown
working on low poly of beep truck. created most of undercarriage and side of truck
created low poly of all of underside of beep truck
Changed the broadcast method
Race can be won
Added Race UI
Mission data now just broadcast to those in mission
Switched mission join from player to mission
created low poly all undercarriage, front bumper and front section, 90% of engine
Added disconnects for missions
Refactored mission status broadcasts