branchEphyraUnity/LevelDesignBranchcancel

17 Commits over 31 Days - 0.02cph!

7 Years Ago
unsaved stuff
7 Years Ago
changing some stuff to get a build working
7 Years Ago
few small fixes
7 Years Ago
windmills, boss stage, checkpoints, levers that trigger stuff, some ui stuff, and prob more
7 Years Ago
started building out a sample level around the bridge building mechanic
7 Years Ago
bridge sections have ghost material when player is in build mode
7 Years Ago
unsaved
7 Years Ago
bridge nodes
7 Years Ago
added game manager to keep track of floorcount/coin count, started on a checkpoint system
7 Years Ago
added coins to other modules
7 Years Ago
coins spawn on floors, each floor pics 10 coins to spawn from a list of possible positions
7 Years Ago
fixed some transform issues with spinners, added falling floors
7 Years Ago
Make controller check ahead of player Merge remote-tracking branch 'refs/remotes/origin/master' into LevelDesignBranch
7 Years Ago
coins
7 Years Ago
added level counter, more work on floor spawner but not getting anywhere, going to move on for now
7 Years Ago
creating new branch and little bit of work on floorspawner
7 Years Ago